Ok, so I was trying to mod it so I can drop a bomb somewhere on the map as like a bomb strike. I took the U.S. paradrop ability and went in and changed it to this:
AmerParaDropInf=BOOM ;Types of infantry for the planes to drop
AmerParaDropNum=1 ;How many of each of those infantry
[AmericanParaDropSpecial]
UIName=Name:APara
Name=American Paratrooper Drop
IsPowered=true
RechargeVoice=00-I156
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=8
Type=AmerParaDrop
Action=AmerParaDrop
SidebarImage=BOMBICON ;The new icon I put in to make it look better
ShowTimer=yes ;This is because of reason a little below
DisableableFromShell=no ; gs this determines which superweapons are turned off by the checkbox
AIDefendAgainst=yes
And the BOOM infantry that I drop is a copy of a cuban terrorists (that is has modified stats. Eventually I going to make a Bomb looking infantry to replace the terrorists' image too.) that looks like this:
;Tom's HACK BIG BOMB
[bOOM]
UIName=Name:BOOM
Name=BIG BOMB
Image=TRST ;Will change to bomb looking shp later
;Image=SPY
Category=Soldier
Prerequisite=BARRACKS
Strength=1
CanPassiveAquire=yes
CanRetaliate=yes
Primary=NukePayload
Armor=flak
TechLevel=-1
Sight=14
Speed=60
Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,A
mericans,Alliance
RequiredHouses=Americans
AllowedToStartInMultiplayer=no
Cost=1
Soylent=1
Points=1
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
SpecialThreatValue=1
Trainable=no
Explodes=yes
DeathWeapon=NukePayload
I trying to make the bomb looking infantry blow up on impact. I already tried giving it the boat properties, but all that does is not even let the plane drop the thing. So instead, I made it so he either dies immediately or attack something really fast.
Few Problems:
1.) For some strange reason, right after it hits the ground, it starts to explode like the normal nuke, but then all the sudden, when the actuall mushroom cloud is suppose to appear, A WHOLE BUNCH OF nukes just go everywhere (like three nukes on top of each other and some scattered around other places). This is really powerful and makes like a whole base disintegrated which, is REALLY CHEAP (so that's stupid)
2.) The stupid girl says stuff like "Reiforcements Ready" and I kinda want a timer on the bottem of the screen so, with the timer on, it says 'Airborne X.XX'.
3.) I don't know but my friend mentioned that "What if it is killed in the air" and I think he has been killed in the air before but didn't explode until he hit the ground. But that could be just my IMAGINATION. That could be a problem I guess.
4.) Ok problem number one is not what is seems (read second posts for info), so the new problem is it not exploding when it hits the ground.
Questions:
1.) Is there a way to keep the American Paradrop and this Parabomb thing?
2.) How do you fix the problems listed above?
3.) Oh, and eventually I want to have a stealth bomber plane drop the bomb instead of the normal cargoplane. Is that possible or is that something that is hard coded and stuff?
Ok, well thats it. If you have any advice or input WHAT SO EVER, please reply. AND if you know of where I can find a good bomb looking shp, tell me that too (I would try to make my own shp, but I tried already and I suck at that).