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What the Regaids!

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    MADTOWN, USA
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    Mr. T
  1. What the Regaids!

    Questions on "How to do Parabombs." <[RA2YR]&gt

    Ok, dude I figured out one problem on my list. The problem with the multiply nukes everywhere when he hits the ground. Well it turns out, that BOOM is really attacking with nuke attacks from long range (ie: useing it's psychic powers to attack things from a distance). I didn't notice this until now because usually it looks like he dies, making the explosion, and not dies from the explosion. HOWEVER, this makes a new problem, not exploding when it hits the ground. And Stinger, I tried changing the image of [PDPLANE] by changing image under [PDPLANE] to the voxel in my RA2 directory, except that their is no image= under [PDPLANE]. So then I added image=STEALTHBOMBER under [PDPLANE] (STEALTHBOMBER is the voxel and HVA in my RA2 folder) and all that did was freeze the game when it was suppose to come out. FINALLY, I changed the image of the [CARGOPLANE] to STEALTHBOMBER because that looks like it is linked to [PDPLANE] but that did nothing noticeable to the plane. So I guess I am trying to say is I don't get what you mean by changing the image of [PDPLANE].
  2. Ok, so I was trying to mod it so I can drop a bomb somewhere on the map as like a bomb strike. I took the U.S. paradrop ability and went in and changed it to this: AmerParaDropInf=BOOM ;Types of infantry for the planes to drop AmerParaDropNum=1 ;How many of each of those infantry [AmericanParaDropSpecial] UIName=Name:APara Name=American Paratrooper Drop IsPowered=true RechargeVoice=00-I156 ChargingVoice= ImpatientVoice= SuspendVoice= RechargeTime=8 Type=AmerParaDrop Action=AmerParaDrop SidebarImage=BOMBICON ;The new icon I put in to make it look better ShowTimer=yes ;This is because of reason a little below DisableableFromShell=no ; gs this determines which superweapons are turned off by the checkbox AIDefendAgainst=yes And the BOOM infantry that I drop is a copy of a cuban terrorists (that is has modified stats. Eventually I going to make a Bomb looking infantry to replace the terrorists' image too.) that looks like this: ;Tom's HACK BIG BOMB [bOOM] UIName=Name:BOOM Name=BIG BOMB Image=TRST ;Will change to bomb looking shp later ;Image=SPY Category=Soldier Prerequisite=BARRACKS Strength=1 CanPassiveAquire=yes CanRetaliate=yes Primary=NukePayload Armor=flak TechLevel=-1 Sight=14 Speed=60 Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,A mericans,Alliance RequiredHouses=Americans AllowedToStartInMultiplayer=no Cost=1 Soylent=1 Points=1 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=0 ; This value MUST be 0 for all building addons SpecialThreatValue=1 Trainable=no Explodes=yes DeathWeapon=NukePayload I trying to make the bomb looking infantry blow up on impact. I already tried giving it the boat properties, but all that does is not even let the plane drop the thing. So instead, I made it so he either dies immediately or attack something really fast. Few Problems: 1.) For some strange reason, right after it hits the ground, it starts to explode like the normal nuke, but then all the sudden, when the actuall mushroom cloud is suppose to appear, A WHOLE BUNCH OF nukes just go everywhere (like three nukes on top of each other and some scattered around other places). This is really powerful and makes like a whole base disintegrated which, is REALLY CHEAP (so that's stupid) 2.) The stupid girl says stuff like "Reiforcements Ready" and I kinda want a timer on the bottem of the screen so, with the timer on, it says 'Airborne X.XX'. 3.) I don't know but my friend mentioned that "What if it is killed in the air" and I think he has been killed in the air before but didn't explode until he hit the ground. But that could be just my IMAGINATION. That could be a problem I guess. 4.) Ok problem number one is not what is seems (read second posts for info), so the new problem is it not exploding when it hits the ground. Questions: 1.) Is there a way to keep the American Paradrop and this Parabomb thing? 2.) How do you fix the problems listed above? 3.) Oh, and eventually I want to have a stealth bomber plane drop the bomb instead of the normal cargoplane. Is that possible or is that something that is hard coded and stuff? Ok, well thats it. If you have any advice or input WHAT SO EVER, please reply. AND if you know of where I can find a good bomb looking shp, tell me that too (I would try to make my own shp, but I tried already and I suck at that).
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