Jump to content

mirza044

Members
  • Content count

    225
  • Joined

  • Last visited

Everything posted by mirza044

  1. mirza044

    Welcome Back Lion and the CNC Den

    Welcome back commander!
  2. Good read, and to clear some doubts about next C&C, read this (interview with APOC): http://www.gamereplays.org/cncgenerals/por...;news_id=714350
  3. mirza044

    New Tiberian Dawn Blog Posted

    Block of rock? You talking about the sandbags put around the structure for more protection. To me that looks very realistic.
  4. You are mostly right, but how you have to be low on money to draw concept art of something like worman, really?
  5. I agree with you, but I think part of problem with previos C&C titles WAS (and maybe it still is, we shall see) DEV team's. EA exec's don't do design of the C&C units (units like the C&C4 nod engineer - first version - wormman, or ridicioulsly lookong visceroid, etc.), the don't bring decisions like: are we going to have harvestable tiberium fields or some flying crystals or: are obelisks of light going to have standard laser beam or they going to have some ra2 prism-like beam, etc.
  6. This is what I waiting for!!!
  7. Goodbye Apoc and I wish you success in your future endeavours
  8. mirza044

    Adam Isgreen Comments on C&C 4

    It's a little bit off-topic, and I know that I'm risking a warning or even a ban, but it seems that some EALA fanboys (I hope that you are not one of them Sonic) too often like to point out how Petroglyph's UaW disappointment was. UaW has some major flaws, but most of them were results due to lack of support from SEGA part and some issues with GFWL. For such a "disappointment", UaW's Metacritic score is relatively high - 77 (user score - 8.5) http://www.metacritic.com/games/platforms/...erse%20at%20war Real disappointment here is C&C4, and I never saw that you pointed out that fact Sonic. C&C4's Metacritic score - 66 (user score - 2.2) http://www.metacritic.com/games/platforms/...rian%20twilight Adam is right in almost everything what he said about C&C4.
  9. This looks better than RA3 and C&C4.
  10. There is one huge difference between the Sole Survivor and C&C4: SS was a spin-off in the C&C series and C&C4 is an actual sequel. I don't have nothing against experimenting with gameplay elements in the spin-offs (sole survivor, renegade or even red alert and generals).
  11. mirza044

    Happy Birthday APOC!

    Happy Birthday Apoc
  12. mirza044

    Music from Tiberium

    You are right, very similar (almost the same, maybe a little bit modified) track is in the C&C4.
  13. The end of Tiberium saga or the end of Kane's saga!!!??? First it was the end of the tiberium saga, then some devs said: "no, that's a mistake, it's the end of Kane's saga". Now we have a situation where Sam Bass recently in a few interviews continuously repeating: "C&C4 is the end of Tiberium saga". Now, which of the given statements is correct: the end of tiberium saga or the end of Kane's saga? From what I can see lately, either statement could be wrong.
  14. mirza044

    C&C 4 Developer Q&A #18

    Are they joking again? When I heard that C&C4 is not going to have basebuilding and Scrin, I thought: "OK, maybe now they have more space and time to do more maps, more different maps, more detailed maps, more sp missions, etc.", but no, only what we have more in C&C4 than in previous C&Cs, more units, and that's all. Everything else is in smaller quantity and less quality then in previous C&C's.
×