LastManDancing
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[SPOILER] Is anyone finding the story lacking substance?
LastManDancing replied to Saracen's topic in Tiberium Wars / Kane's Wrath
You're in for a disappointment. -
[SPOILER] Is anyone finding the story lacking substance?
LastManDancing replied to Saracen's topic in Tiberium Wars / Kane's Wrath
I've only completed the Gdi campaign so far (And about 2/5 of the way through Nod) and in the campaign i don't feel any connection to the characters (Though they do a great job acting). Nothing happens and i hated how they portrayed the scrin when they arrive to Earth, very anti-climatic ending too. -
Command & Conquer 3 Patch v1.02 Released
LastManDancing replied to Sonic's topic in Command & Conquer News
Maybe fix unit responding too. -
Command & Conquer 3 Patch v1.1 Released
LastManDancing replied to Sonic's topic in Command & Conquer News
"and dont suk" Bah the only time i lost vs scrin was in a 1v2. Their ships are just annoying :cry:. -
Command & Conquer 3 Patch v1.1 Released
LastManDancing replied to Sonic's topic in Command & Conquer News
The AI on the militant missile squads are retarded, plus they move too slow. I can't focus on those fliers because they move too fast. I mass buggies but once they kill the air, they're useless vs scrin vehicles. -
Command & Conquer 3 Patch v1.1 Released
LastManDancing replied to Sonic's topic in Command & Conquer News
Please nerf scrin aircraft and those tripods please -.-. -
Interesting, how everyone will be busy playing the campaigns first. Too soon to be holding tournaments.
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What is this Deezire's website? :wink:
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The only things i don't like can be fixed with patches, slow down how quickly you receive tiberium a little bit, walls, and being able to control Nod turrets to focus fire... Oh and is it me or do your units sometimes not respond? Like you tell a saboteur to capture a tech building and half-way across he just stops... Other than that the game is pretty good, surpassed my expectations...
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Still, replays help people become alot better players and can help make CnC 3 a more competitive game (Leagues, etc).
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It works, it helped alot against the brutal ai. I build immediately as game starts. If they attack it you can just repair during deployment (I do that between barracks/Construction yard) and as soon as it finishes i put down shredder turrets and a barracks (I have a refinery, 2 powerplants, and a warfactory at my base by then).
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No unit sticks out, but i like the surveyors so i can build turrets in the computer base .
