wlapagasa
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Everything posted by wlapagasa
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Test my Ion Cannon Superweapon
wlapagasa replied to wlapagasa's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
it is diff than rockpatch... many new features.... thx -
Test my Ion Cannon Superweapon
wlapagasa posted a topic in Red Alert 2 / Yuri's Revenge Maps & Modding
I have a request..... test my ion cannon superweapon... maybe i think is overpowered.... after you test it then you can answer the poll above.... heres the site for the mod.. http://files.filefront.com/LWv100Betaexe/;...;/fileinfo.html the Ion cannon is available in Allies... thx....... i almost forgot... you need rockpatch v1.10 to play the superweapon ^^ -
can anyone help me??
wlapagasa replied to wlapagasa's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
i get it now.... ive been recoloring it... but it will take some time to finish the whole details... thx.. -
can anyone help me in doing this...?? because im not good at remodeling or editing color stuff.... can anyone make me a soviet version of the weather controller... it could really help me in the making of my mod... and sorry of my poor english
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can anyone help me??
wlapagasa replied to wlapagasa's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
WCD?? is that an extension in what program?? -
Test my Ion Cannon Superweapon
wlapagasa replied to wlapagasa's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
ahh... okay is npatch is the same like the rockpatch?? -
can anyone help me??
wlapagasa replied to wlapagasa's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
i dont understand.............. is there other way than that? -
can anyone help me??
wlapagasa replied to wlapagasa's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
now that i got it... and the weather control file.. what should i do?? -
need beta testers
wlapagasa replied to sesshoumaru's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
WTF!! Tesla Boris??? OMG.... but very nice.. anything else you can say... ??? -
Hi.. can you help me with my problem....? my problem is how to make the AI more agressive?? and the other one is how to make icons,cameos,and other mod stuff??? and lastly where i can download the XCC files...?? youre help should be helpful..?
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what is this rock patch ????? i dont know what is it???????
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C&C 3 XBOX 360 Release Date
wlapagasa replied to The Commander's topic in Tiberium Wars / Kane's Wrath
i agree with that..... in my country (philippines) the stores still not have C&C3.. maybe it will realease here in june maybe??!!??! -
C&C 3 XBOX 360 Release Date
wlapagasa replied to The Commander's topic in Tiberium Wars / Kane's Wrath
maybe they must verify the product first or something!?!?! ~ -
i just saw the pad aircraft thing ... but i barely understand the read this thing?..? :?: is there is a summarize version of that?? and why the new aircraft of the soviets doesnt go throught the shroud ??????even i put on movetoshroud option!!! like the airplanes are scared of the ******** shroud!!! here's the code...and tell what is wrong [Ox2 Fighter] Armor=medium Category=AirPower Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} Owner=Africans,Arabs,Confederation,Russians Cost=1500 Dock=GAAIRC,AMRADR,Soviet Airpad Sight=8 VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER GuardRange=30 EliteAbilities=STRONGER,FIREPOWER,ROF Prerequisite=Soviet Airpad CanPassiveAquire=no TechLevel=4 UIName=Name:OX2 Name=Ox2 Fighter Image=OX2ME2 Speed=14 ROT=3 Ammo=2 ImmuneToPsionics=yes AirportBound=yes ConsideredAircraft=yes Fighter=yes PitchSpeed=1.1 Landable=yes PitchAngle=0 VoiceAttack=IntruderAttackCommand VoiceCrashing=IntruderVoiceDie MoveSound=IntruderMoveLoop CrashingSound=IntruderDie ImpactLandSound=GenAircraftCrash VoiceMove=IntruderMove VoiceSelect=IntruderSelect AuxSound1=IntruderTakeOff AuxSound2=IntruderLanding CanRetaliate=no AllowedToStartInMultiplayer=no Crewed=yes DamageParticleSystems=SparkSys,SmallGreySSys Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 IsSelectableCombatant=yes Maxdebris=3 PipScale=Ammo Points=20 Strength=200 Primary=Maverick4 ElitePrimary=Maverick4E OmniFire=yes ThreatPosed=30 MovementZone=Fly and heres the artmd.ini code [OX2ME2] Cameo=OX2ME2ICON AltCameo=OX2ME2ICON Image=OX2ME2 Voxel=yes Remapable=yes pls tell me!!
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how can i make the airplanes limit to the airfields???
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how to use the mod launcher?????? and how can remove the new construction options glitch?? because my new mig when finished its says new construction options....
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how do i put my files in the mod launcher?????
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thx... i did some new units. and they worked perfectly but i was thinking how can i put my files to the mod launcher program ?????? and how about making new supers?? because i see in one mod and it is cool
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How Save with the string editor???? does the string editor overwrites???
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hey i found it.... thx it helps...... i have another problem... when i make a new unit.. it says Missing Name something.. how do i fix it..... and can give some sites where i can find shp,vxl files... maybe i will make a mod (or maybe not)....
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ah.. okay... i will do that. but where to find the picture, cameo editing tools???like the paint something.. and where to find that aimd.ini file??.. i cant see it in my mix files...
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thx for that.. but which XCC should i use?? And one more question?? where to find the paint programs to edit the graphics??
