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Leigen_Zero

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  1. Leigen_Zero

    [TS-FS] Modding Help

    Basically the idea is that an offshoot of NOD scientists have started messing around with tiberium and mutation and have split from NOD to do thier own research, as for costs and stuff i will work all that out i have tibed already, that is what i am using for all my editing would it be possible to create a building that causes tiberium weed to spread from it, then i could make a vehicle based mutant that deploys into a vein hole monster like the tick tank turns into a turret
  2. Leigen_Zero

    [TS-FS] Modding Help

    Hi, I am trying to create a mod that gives NOD tiberium mutants. I am trying to make a unit that deploys into the mouth-thingy that grows tiberium weed, I have found it and it is classed as terrain, and I am wondering how I can make the unit i described above, so that on deployment it becomes a tiberium weed monster thing. Any help would be much appreciated thanks
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