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Mcbob

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About Mcbob

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  1. Mcbob

    Shrubbery Damage

    I noticed there was an option for weapon damage to affect shrubbery. I recall fire weapons deal damage to trees by burning them, but for some reason, that feature does not exist anymore. I used some dragon tanks to burn trees, but they do not burn at all. Upon entering Tibed2, I added the text to enable fire weapons, high explosives, and nukes to damage trees. However, when I started the game, the game crashed. Is there a proper way to do this, or is the code corrupted?
  2. Yeah, the original version that did not have the Einstein sequence was from 2005, or 2006. Waaayyy back when I was a kid.
  3. Lets face it, I made this before Zee Hypnotist's C&C Lego 1 was ever made, but his has that C&C Feel that I don't have. Hehehe. This has been here for a while, but I guess I'll put it up here as a tribute to C&C Lego. Kudos to Zee Hypnotist. Good luck on the next video.
  4. I see, I'll give it a shot. Thanks. EDIT: Ok upon entering FinalBIG, I went directly to the mod file I made, and noticed it lacked the files I saw from the Vanilla INIZH.BIG. All the files were basically the tabs, and lists I saw from TibED2, minus settings such as Carpet Bomb Values, Spawn China Artillery Barrage, etc, etc. No OCL files in sight. When I opened INIZH.BIG, there they were. Would I have to copy and paste text?
  5. I want to edit the Chinese Carpet Bomb code so that it can drop about 30 bombs in quick succession. The code values are located in the INIZH.BIG file in my main directory, and thats all I know so far.
  6. I'm trying to figure out how to change the number of bombs dropped by a Carpet Bomber, the area affected, etc. I could not find anything in TibED2, but I did look in the INIZH.BIG file, and found the codes in there. However, upon changing the values, the game became corrupted, so I had to reinstall it. Any way I can find the file, and edit it in TibED2, without causing a crash?
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