-
Content count
334 -
Joined
-
Last visited
Everything posted by BlyTwo
-
lol all it take is a link and some life to live and you're in. Why is everything covered? lol good thing you changed your sig, you would have given people the wrong impression!
-
I found it long before you posted ^^
-
Next there will be a Giant Eye, then Foot, then ... , then a flying Giant Liver! The Eye will shoot a mega laser beam, the foot will be a crusher unit, and ... will shoot .... , and the liver will make a giant blood vacuum. Sounds like an Acid Tube from Tremulous...
-
I never bothered to look there... I'll do so.
-
Actually I have no idea why, but I made a map that you could put the camera under the map, and when it goes under it looks upward, and with a bizarre curiosity I checked But I was disappointed. Couldn't have said it better myself!
-
Read more, and more...
-
Anyone played Portal?
-
Tiberian Sun and Red Alert 2 were very nice to edit, very user friendly, simply a text file. The Generals engine is not even close to the Westwood engine. The Generals engine uses .xml (same category as .html, .htm...) files, individual ones for each modified object, and it all needs to get packed up into a .big file (an archive file, similar idea to .mix .dat .pkg .bin etc...) And you need a .SkuDef to identify it in the mod browser. (That is just a renamed .txt file though I think.)
-
I can only think of five campaigns I haven't finished: C&C TD (wtf hard...) RA1 (just too old of game) Mass Effect (RPG=in game world, practically endless campaign....) Red Alert 3 (working on it now) Earth 2150 (I completed 1 campaign while AFK lol, came back and saw the victory video) And I have completed at least 13
-
How so? Doesn't it depend on the future's outcome on how scary it is?
-
I still have mine. A friend of mine lost theirs, but needs to reinstall his game. I'll let him know.
-
What do you expect!? Almost everything in that game looks weird!
-
Time to pull out those old afterburners! I'm outa here!!!
-
If it were up to Luk3us, he would be posting full on hentai and porn shots...
-
Generals was great and all, but it is old now, and wasn't extremely amazing, no C&C ever has been absolutely perfect, they all have bugs and signs of laziness/low budget for patience... I think some of the mods did a better job than the original game. When C&C 3 came out, that was an exception, 1 thing, graphics... But it was just as basic as C&C 1 besides the support powers, and a few upgrades... Take RTS genius like Earth 2150, and you've got dozers, and the "dozerless build"(can build 3 at a time) and research, and unit customization, and, and, and... Minus the graphics... And, ya, the missions didn't have a deep story either. (now that I think of it, nor did Earth...)
-
Infiltrating structures to get intel (tech) made more sense for a "SPY" not Saboteur...
-
Those ones where funny
-
I don't know why it would do that other than a program error, it should automatically set the passability... Did you use lake/ocean tool or the River tool?
-
No, I act as if it was not really that funny... It would be a really cruel thing to show little kids... Ding! Ding! Ding! Exactly. That is very close to our reality. The instance of 'cat' exists in our detention, specifically earth. The far realities may not even have matter. Or may not have the same physics, or maybe different elements, or there may not even be a continuum... The list goes on and on, continues to infinity, as Nmenth has stated.
-
2140, never played, 2D. 2150 absolutely first full 3D RTS, 2160, never played, look like it might be good... I've never finished C&C1 I don't think... But I think I got pretty far though.{with C&C/star wars mod, years ago} (I have dos version only lol, can't find windows) In TS you can easily get the missions to be separate in the list, it is simply a mission.ini edit. And Kane's Wrath has the mission select, and for the rest, you just get a save 2 seconds before the end of each mission... And haven't looked at the RA3 campaign, I'm waiting to do it with a friend... [Remember:] Oh, ya! In Tiberian sun, I remember when you did a specific mission it may effect another. Example: Mission choice 1: disable defense network. Choice 2: infiltrate a complex that has a defense grid. If you do choice 1 it would make choice 2 way easier in the end... C&C3 had the map with the choices, but they don't effect each other...
-
I have given evidence, minor, but still evidence, if you would just consider the possibility it makes perfect sense. This is a topic you can't counter, so all you can to is take the information, and think about it, rather than ignoring half my posts, and replying with mindless posts trying to say I am delusional or retarded. Luk3us was here!
-
I want to know where you all come from... Why is it that you absolutely will not accept what I said without hard evidence???
-
Tiberian Dawn was stupidly hard sometimes... But now-a-days with the shrinking average IQ people need games that aren't a challenge, just a cheaply acted story. What happened to RTS's like Earth 2150 where you actually had to do everything, you developed your own weapons and chassis and ammo, you supplied your reinforcements, and you hat 2 maps active at once, your base, and your present mission. Now the most complex thing you can do in an RTS is fire a special power, which has a recharge time. What happened to games like that?
-
The full stack of all the bridges (not the sections, full bridges) can be found in ByNativeType>Civilian>Structure section
