Jump to content

zano972

Members
  • Content count

    5
  • Joined

  • Last visited

Community Reputation

0 Neutral

About zano972

  • Rank
    Recruit
  1. zano972

    About Sims3 music tracks

    Thanks a lot for the links, but i've allready read them...About the EALayer3 MPEG there is not a lot of to read No matter i'm looker for further and deeper. nice day to all
  2. zano972

    Sims 3

    hello all, I think that Sims 3 will not reach - as the Sims 2 does - the 100 000 000 players. The EA developpers bring some news things and possibilities but in fact, the game is the same as before. For exemple they forget to add a bank office lot ??? The only thing i find interesting is that modding is easier and everybody can personalize its own copy as he likes. I've really fun to play that game but only with my own changes or own configuration and mods. You can configure the game so you dont need to use any cheats codes. The only thing i miss at this time is how to ripp and encode to mp3 some sounds tracks. I've already ripped all the guitar songs but i can't find how the radio stations musics are coded But no matter i work further to reach that goal. Nice day to all and so long.
  3. zano972

    A newbie from France

    Thanks a lot for your nices and pleasants greetings ... But i'm afraid that about me isn't a lot of to say.... I'm just trying to survive further and to take care of my next step :lol: Best regards and a nice day to all. zano.
  4. zano972

    About Sims3 music tracks

    Hi all, Is there here anybody who be able to give me some technical infos about the EALayer3 codec used in the Sims 3 ?... I've decoded the *.sns header stored in the FullBuild1.package, but i can't go further to decode the *.sns files - they store the sounds samples -... Any information will be welcome. Thanks in advance and nice day to all.
  5. zano972

    A newbie from France

    hello everyone, Greetings from France...Don't worry folks, i'll trying to write correct english language :lol: So long. zano972
×