hello at all here in the forum!
i must have help here ,i will add a new unit in generals zh 1.04 german version,the unit comes in but it is in the colour purple /lila,think he cant find the dds.file of the skin.have proped it in tga.file but it the self think,i only have purple models.
who the model becomes the name of the dds.file or tga file of here,i mean :
in which .ini this stand?
draw is the 3 d model or the skin of the model?
when i rename the dds.file that goes not too.
waiste not what i must make it
the dds/tga files i have make in Art/textures
i use gimp 2.6 with dds.plugin
we i must save the dds.file,rename goes not too
have gmax/renx gamepack
the second help :
have looked op i can make a great own map in worldbuilder,
have make it in 2000x2000 in desert style(have delete it with the other files) , but i cant add the Ai to the map,while i waiste not in the german version of the worldbuilder we i add the ai and make the player 1-8 starting point.
yet my worldbuilder hangs on,have deinstall all maps,in c/own data/cNc Zh/Map and in programm and have install the c&cZH new but they dont will work never more for so great map,have a old pc.
my question is.
can someone make me a very great Desert map in 2000x2000 or better greater(when that goes as 9000x9000) when this goes ,with add the startpoints for 4 players in the 4 corners and with all the waypoints for the ai back ,front center points and combatzone and only one textur i must have,that you find it in the first desert 2 texturs the second one( mean the name is desertsand wave.)
the map is only for skirmish against the Ai
where very great when someone can make me this wish,great thanks forward.
vlnjacki