Jump to content

imperius_mai

Members
  • Content count

    1
  • Joined

  • Last visited

Everything posted by imperius_mai

  1. imperius_mai

    Ore Node Modding

    Hi, I've read up on Bibber's buildmap.bat and have used it along with his code to edit the overrides.xml file. It works, but I'm running into the issue of the ore nodes disappearing on the maps. Can anyone help with this? Thanks! This is the XML code I used to modify the ore node's size. <?xml version="1.0" encoding="UTF-8"?> <AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xai="uri:ea.com:eala:asset:instance"> <Includes> <Include type="instance" source="DATA:Neutral/Structures/OreNode.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode2a.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode2b.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode4a.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode4b.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode4c.xml" /> <Include type="instance" source="DATA:Neutral/Structures/OreNode4d.xml" /> </Includes> <Defines> <Define name="MaximumGatheredValue" value="60000" /> </Defines> <GameObject id="OreNode" inheritFrom="OreNode"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode2a" inheritFrom="OreNode2a"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode2b" inheritFrom="OreNode2b"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode4a" inheritFrom="OreNode4a"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode4b" inheritFrom="OreNode4b"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode4c" inheritFrom="OreNode4c"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> <GameObject id="OreNode4d" inheritFrom="OreNode4d"> <Behaviors> <OreNodeBehavior xai:joinAction="Append" id="ModuleTag_OreNodeBehavior" MaximumGatheredValue="=$MaximumGatheredValue" /> </Behaviors> </GameObject> </AssetDeclaration>
×