Joshj5hawk
Members-
Content count
22 -
Joined
-
Last visited
Community Reputation
0 NeutralAbout Joshj5hawk
-
Rank
Recruit
Contact Methods
-
Xbox Live
slphockey32
-
Mod Recruting
Joshj5hawk replied to Joshj5hawk's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
i was thinking the same thing. lol. but i thought id give it a try. lol -
Hey, I'm looking for anyone interested in joining a mod team, you can either PM me or say something here and i'll give ya a link to the mods webpage. Hope to see a lot of interest!
-
Well then how would i go about making a flash to clear buildings?
-
and also to temporarily stun them
-
I know that there is a flashbang in generals and was wondering if there was a way to make for RA2.
-
Alternate Cameo Program
Joshj5hawk replied to Joshj5hawk's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
i get a wonderful red missing cameo. lol. -
Alternate Cameo Program
Joshj5hawk replied to Joshj5hawk's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
Yes, i tried putting it into the three .mix's i listed -
Alternate Cameo Program
Joshj5hawk replied to Joshj5hawk's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
urg. i'm seriously now having issues with inserting my cameos, i tried to put it in both expand56.mix and ecache02.mix, and even into the original cameo.mix and they wont show up, here are my art and rulse -Art- [MASS] ;Mastodont Voxel=yes Remapable=yes Cameo=MASSICON AltCameo=MASSICON PrimaryFireFLH=150,0,100 -Rules- ; Mastodont [MASS] UIName=Name:MASS Name=Mastodont Image=MASS Prerequisite=GAWEAP Primary=105mm Strength=300 Category=AFV Armor=heavy Turret=yes IsTilter=yes Crusher=yes TooBigToFitUnderBridge=true TechLevel=2 Sight=8 Speed=7 CrateGoodie=no Owner=British,French,Germans,Americans,Alliance Cost=700 Points=25 ROT=5 IsSelectableCombatant=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=GenAllVehicleSelect VoiceMove=GenAllVehicleMove VoiceAttack=GenAllVehicleAttackCommand VoiceFeedback= DieSound=GenVehicleDie MoveSound=GrizzlyTankMoveStart MaxDebris=2 ; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5} Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MovementZone=Normal ThreatPosed=15 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Accelerates=false ImmuneToVeins=yes Size=3 OpportunityFire=yes ElitePrimary=105mmE can you see what i'm messing up? i've done it before but cant figure out why it wont work -
not so much asking for stuff, just help if i run into it (which i more than likely will xD) Thanks again for everything
-
Alternate Cameo Program
Joshj5hawk replied to Joshj5hawk's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
okay, thank you for the suggestions =] -
Thank you =] I'm really really mean it =] would it be okay to PM you if i need other help or is your inbox always full from others asking for stuff? Cuz i like your ideas of not taking stuff directly from other mods, although i do use some voxels as i'm not very good at that yet, i like your thought on not stealing, borrowing, etc. of rules and ideas. Thanks again for the help =]
-
i actually like Omnikiller Ubertank lol. so that sounds good =] I do appreciate the work =]
-
Alternate Cameo Program
Joshj5hawk replied to Joshj5hawk's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
i actually found a download for it are most of the cameo tuts made for PSP? -
well, i'm still learnin the rules, and what does what so, would the Apoc tank be a good one to look at the code for this?
-
Alternate Cameo Program
Joshj5hawk replied to Joshj5hawk's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
Do they have a free demo out do you know?