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Predator

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About Predator

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  • Birthday 22/11/1911
  1. Oh, then that's C&C 4. Thanks! EDIT: Successfully extracted!
  2. Hi people. I'm looking to extract some textures from C&C 3, more specifically those seen in this image (Bibber's C&C Asset Extractor preview): I have successfully extracted audio and textures from global_common and static_common. I was looking for static.manifest, as seen in the image above, but I could not find it anywhere. Where can I find it? Thanks in advance. EDIT: I found it in MOD SDK\BuiltMods\CnC3Xml but Asset Extractor says it couldn't find static.bin (and I didn't see Texture:FXNodBlastShockwave in the list too).
  3. Predator

    Files

    Yes! I got it working! Thanks everyone! I love you! :lol:
  4. Predator

    Files

    Oh dude, sorry. I mean the launch file. I have no problems with editing. I wanted to know how will people start the mod. Will they need the Mod Selector? And thank you for the answers. You are great!
  5. Predator

    Files

    Ok, that's okay. Can I create just a simple .exe that starts the mod? I tried adding " -mod" after the target. No other way to launch the game? Sorry for the bad english speaking.
  6. Predator

    Files

    Yes, yes but I'm trying to to make a launcher. Otherwise, the other people will have to download the Mod Selector? I have no problems with selecting the mod. The mod doesn't work through the generals.exe. I know I miss something. I'm a noob.
  7. Predator

    Files

    Oh, thanks! I'm new. I found the files but how to make them work? I placed the BIG files on the Zero Hour folder. Because the people won't download the program and press "Play mod" :lol: Sorry for the stupid question.
  8. Predator

    Files

    Hello guys, I have TibEd 2.1a and I created a small modification of C&C: Generals Zero Hour (). When I'm going to release it, I need the mod files. Where to find them? Where are they stored?
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