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Everything posted by flashknight33
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New Tiberium Alliances Mobile Version & Endgame Information
flashknight33 replied to Sonic's topic in Command & Conquer News
i dont know why EA hate android that much to dont release their TA or red alert at it XD -
CNCNZ.com 15th Anniversary Contest Winners
flashknight33 replied to Sonic's topic in Command & Conquer News
greats thanks alot- 5 replies
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ok then
- 56 replies
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true !! here is the HD version the TRULY ORIGINAL ONE !!!! u can even see clearly the adhesive tap ,it cant be fake
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in what way exactly ? it is 100 % out of my phone cam with no filters ,just optimized in size to make it easier to upload from my phone network if u r talking about the gun it is a toy gun i have since my childhood XD and the toktok "that tin car" is rented to take the photo with it dont see hot it comes to look like a ps pic for you :/
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do you remember my Vortrx GLA weasel ?!! now its going to be cncnz style XD
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i have something in mind .i hope i can make it real by tomorrow
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More Comments from EA_CIRE on the New Command & Conquer
flashknight33 replied to Sonic's topic in Command & Conquer News
being a PvP only with ingame payment system will end up to be P2W regardless how u want to prevent that !!! it is simply the market nature .u cant just sell retextured units or new weak units that dont differ from the free stuff and expect that many people will buy them ,u'll have to sell some sort of advantage like new stronger units , upgrade or power ups ....etc which will turn with game to be P2W, new factions sounds like a good option but realy how many extra factions r u planing to do ? another 16 or 20 factions may be? then what? stopping the game support to make a new game or u r planning to end the series with this game? most likely it will end with selling few units every week or two :S and this has nothing to do with the game being built with a super engine or not because we r talking about the game play not the graphics which are awesome for sure !! another perspective that i would like to highlight is that not all paying players are willing to pay online just like me because the family think that the accounts can be hacked that way beside banks at some regions are not supported like here in egypt most banks mastercards by many companies and even paypal and FB dont support them too :/ so players like me will be limited to the free stuff only anyway since middle east region is based mainly on piracy and cracked games i dont think the EA care for then :| -
Community Battlecast Primetime - Episode #14
flashknight33 replied to Sonic's topic in Command & Conquer News
better say a remake of c&c the vortex good video but it maks me sad to see that they showed the old building rather than the new remakes at the vortex spotlight XD -
i usually dont post here XD but sometimes something must be said from a modder prespective :| @Aicraftkiller -as much as u pointed a good point "details" and as much as it is a need .we still must remember we r dealing with an old engine here not the fancy UDK engine as in renegade x .so more details means more game lags .i think a low detailed game is better than a high detailed lagy game .beside tw models poly count ranges at "2000 to 3500" and the engine after the enhacements can stand 5000 poly for each model so tw models are detailed enough as they are !! -"It's a mod, not a game" no it is a gama even if u didnt like that , it is on indidb and ea marked it as stand alone -"It also plagiarizes content from CC3" it is obvious since it was a mod !! so what? neither ea minded that nor the game's fans and also no one said that is there work alone too !! beside the buildings interiors "being done or not yet i dont know" but it must be 100% their own work so it isnt just copy and past -"Is that what we're reduced to for modding these days? " since when modding is about high quality ? beside it is not the only game we have in the community so if u dont like it dont play it .easy , isnt it? modding reason is having fun not being experts side job :-\ -"you're still new here,being from 2009. Carry on" every one has a start and this shouldnt be a bad thing .beside being a FAN not MODDER from 2003 like doesnt make u better in any way !! - we as modders dont want the comments to be happy rainbow comments but also not being in a rude and harsh way like urs rather than this rage war u have started .if u said something like (the game is ok but it will be better with more detailed models rather than using cc3 models as they are !! ) rather than ur comments like (PLAGIARISM! ART OF THEFT! ) elegance is always better @TCW team the only thing that bothers me is infantry !! cc3 low poly infantry dont fit FPS quality .also their rigging and still using renegade weapons keeps the feeling of being a mod not game
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i know it was my bad no to be so accurate
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just one small correction ,aliies and soviet will have amphibious transporters but not amphibious ore collectors as war miner and chrono miner are back
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indeed
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just a small correction ,the tank has a name "tib.marked tank" and it is not a tiberium-pouring tank , it uses tib radiations if form of laser "for Simplification the idea ,it is almost similar to ra2 soviet rad trooper but on tib. basics and unlike him it still can damage tanks , btw a small update as fans asked the war tiger will be shifted to china but no more as a white tiger and soviet will use bears with no change
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C&C Community Bracket Game Voting Open
flashknight33 replied to Sonic's topic in Command & Conquer News
just in case u need to log in by ur email address not username ,happend to me once after many trials if found it needs the mail not the username unlike most forums -
thanks keep drawing and u will get even better than me ,i have seen ur daviant art page ,u have the talent ,u just need to improve it
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here is another one sov veteran tesla trooper concept Bio:as the red army realised that importance of improving their tesla weaponry ,they improved the tesla exo suite to a standard high sov tech ,making the old one looks like proto type version ,what makes it special is that being a heavy armor makes the soldiers protected from standard anti infantry tactics ,like snipers,dogs and tank crushing however being heavy it slows down the soldiers movements beside that it gets the advantage of a new tesla amplifier back bake which increases the power and range of tesla weapons and even more if the new tesla troops get close "works like the horde ability of the battle masters tanks" and at last the ability to build small defensive tesla coiles at the battle field "ps it is a t3 expensive unit"
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New Vortex Mod Screen Shots & Models
flashknight33 replied to dbjs2009's topic in Command & Conquer News
yeah ,but keep in mind that this is a naval map in an engine that hardly supports naval suff so shores and such will not give a good deepth for subs to dive "it is a cost of better game play" but normal maps will give more a sea like effect -
it is no more in game ,it is replace by the 2nd one ,it is armed with a gattling gun and anti armor rockets "cant attack air units",the other hand is upgraded to hold a shield as in cnc4 nod centurion ,to give more armor
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the first one is scraped ,and the second one replaces it
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and adding many new units to the original cnc factions
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C&C Vortex Update - Tsunami Tank and Nukes
flashknight33 replied to Plok's topic in Command & Conquer News
this is a small nuke made for china power plant detonation fx a biger one will come later and we r going to improve it more ps: for a better overview watch its video at www.moddb.com/mods/mina-raouf/videos -
New Vortex Mod Models & Screen Shots
flashknight33 replied to dbjs2009's topic in Command & Conquer News
in what way ? -
New Red Alert Synergy Mod Update
flashknight33 replied to dbjs2009's topic in Command & Conquer News
i belive they did http://forums.cncnz.com/index.php?showtopic=14813 and nice update u have here
