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GeneralAnthrax101

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Everything posted by GeneralAnthrax101

  1. GeneralAnthrax101

    TibEd problem with RA2 and YR

    The RA2 Directory is located in its safe spot, The First Decade Folder, along with YR and the other games. Maybe its the .exe that I should be using? I don't know, but I ain't gonna try it. 2. Nope. RA2/YR came with Command & Conquer The First Decade. Mainly because I don't believe in free downloads C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert II\RA2
  2. GeneralAnthrax101

    TibEd problem with RA2 and YR

    I freaked out I'll do this carefully to see if this works. Damn, it still doesn't work. Maybe a bug against Red Alert 2 and YR? Because when I edit Tiberian Sun, it works. But not RA2 and YR
  3. GeneralAnthrax101

    TibEd problem with RA2 and YR

    It still doesn;t work. Here is the new thing: Also, this is for THe First Decade, Yuris Revenge [CAOILD] UIName=Name:CAOILD Name=Tech Oil Derrick TechLevel=3 Strength=1000 Insignificant=yes Nominal=yes Sight=6 Points=5 Armor=steel Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM MaxDebris=8 MinDebris=4 ;DamageParticleSystems=SmallGreySSys,BigGreySmokeSys Capturable=yes Explodes=yes DeathWeapon=OilExplosion ProduceCashAmount=20 ; Amount every Delay ProduceCashDelay=100 ; Frame delay between Amounts WorkingSound=OilDerrickLoop RadarVisible=yes;gs put on radar even if insignificant and unowned (insignificant and owned is a UC building) Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans, Arabs,YuriCountry Category=Soldier Cost=2300 Prerequisite=RADAR FreeUnit=HARV ToProtect=yes When I try the Run Game option as well, Yuri's Revenge Crashes before the intro-stuff (or before the menu can come up). But when I start Yuri's Revenge on TFD, it doesn't crash but there are no changes. Is this only for The First Decade users or system users?
  4. GeneralAnthrax101

    TibEd problem with RA2 and YR

    I did that too. Must've Forgot that when I was grabbing it. I used Radar. Both Sides
  5. GeneralAnthrax101

    TibEd problem with RA2 and YR

    First off, Thank you for posting. Second, I will see to that... [CAOILD] UIName=Name:CAOILD Name=Tech Oil Derrick TechLevel=3 Strength=1000 Insignificant=yes Nominal=yes Sight=6 Points=5 Armor=steel Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM MaxDebris=8 MinDebris=4 ;DamageParticleSystems=SmallGreySSys,BigGreySmokeSys Capturable=yes CaptureEvaEvent= EVA_OilRefineryCaptured ;Eva (and therefore 3way split) voice to use when captured NeedsEngineer=yes Explodes=yes DeathWeapon=OilExplosion ProduceCashStartup=1000 ; credits when captured from the Neutral house ProduceCashAmount=20 ; Amount every Delay ProduceCashDelay=100 ; Frame delay between Amounts WorkingSound=OilDerrickLoop LeaveRubble=yes RadarVisible=yes;gs put on radar even if insignificant and unowned (insignificant and owned is a UC building) BuildCat=Tech Cost=2300 Owner=Americans,Alliance,French,Germans,British,Africans,Arabs,Confederation,Rus sians,Neutral RequiredHouses=Alliance,French,Germans,British,Africans,Arabs,Confederation,Russ ians,YuriCountry,Americans ImmuneToPsionicWeapons=yes AIBuildThis=yes FreeUnit=HARV ToProtect=yes
  6. GeneralAnthrax101

    TibEd problem with RA2 and YR

    I am modifying both. When I save for YR, I check the game to see if the changes are there. I was trying to throw in a working oil-derrick for all countrys but when I open'd YR (THe Derrick I saved it into), nothing shows up. I tried that for Red Alert 2 now and nothing shows. I've done the correct things and did it over again. Nothing As for Inferno.....C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert II\RA2\
  7. GeneralAnthrax101

    TibEd problem with RA2 and YR

    If you mean "Save changes to Game"? Yes. And still, it hasn't work.
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