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Menthur

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About Menthur

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  1. Commanders, Get yourself some extra Funds! It's time to fill your vaults and bags with some bonus Funds for future purchases as we're now offering discounts of up to 25%! This promotion is valid from Tuesday 27. March 07:00 UTC until Thursday. 29 March 06:59 UTC. Don't wait, get your bonus Funds with the following conditions: 5000 Funds: No bonus 12000 Funds: 10% bonus (13200 Funds total) 15000 Funds: 15% bonus (17250 Funds total) 21000 Funds: 20% bonus (25200 Funds total) 50000 Funds: 25% bonus (62500 Funds total) View the original post
  2. Hey guys We have deployed a small hotfix today. Unfortunately, a small tooltip-isse has occured. The "Base-Relocate"-Tooltip says, that it needs to be Level 7 to relocate your base. This is not correct. As you all know, you need to be Level 10 to relocate your base. We will fix that issue an an forthcoming patch. Thank you, Skyther View the original post
  3. Hello guys. Here is the #3 edition of our hot-topic. Hope you like it Greetings, Skyther We have reworked the economy bonus system for higher transparency. - The connection types between buildings stay exactly the same as they were (e.g. connected Accumulator and Power Plant result in additional Power resources). - Connections between buildings will now generate additional resources continuously instead of bonus resource packages. The amount of additional resources per hour is displayed in each of the connected buildings. The complicated timing rules of bonus resource package production have been removed. - The buildings will now produce the collectible resources packages as their general production. It will also be possible to relocate buildings in a base without losing any partial resource package production. - If you lack resources, the displayed time until enough resources are available will be more precise since it will consider collectible resource packages too. It shows the earliest point in time at which the base has enough resources. - A new button to automatically collect all resource packages of a base with a single click will be offered as soon as the player researches the ability to found a second base. View the original post
  4. Hey guys We are very proud to announce that we have opened a new server (World 6). So, this is your chance to be the first one on a brand new world and claim territory for your alliance. Greetings, Skyther View the original post
  5. As you know we have hit the Open Beta status today and of course it's time to celebrate this awesome moment with an even more badass thing: our newest trailer! Lean back and have fun! View the original post
  6. Thousands of players have clashed during the Closed Beta phase of Command & Conquer: Tiberium Alliances. The air was filled with smoke and the smell of molten armor while armies have been stomped to the ground and alliances have been forged by the fires of battle. The fight for Tiberium has reached a new level and the Forgotten stand their ground within this global conflict between GDI and Nod. Now, it is time for new commanders. Now it is time for new tactics, new alliances, new enemies and new bravery. Now it is time for YOU! Join the epic battle and crush your enemies under your heels. EA Phenomic is proud to announce the Open Beta of Command & Conquer: Tiberium Alliances! Today, the epic MMO-Strategy Browser Game opens its gates for everyone to join the endless struggle for Tiberium and domination on the battlefield! The fight for Closed Beta Keys has ended but the real battle is just about to begin! Join now and experience Command & Conquer in your browser and soon on your mobile device. Head on to dynamic battles, demanding tactics and the ultimate challenges in this browser based MMO. We know how hard you worked to build huge empires and form alliances that can withstand any enemy forces. We want to honor that and therefore decided not to wipe the existing servers but open up new ones instead where everyone new to this game is invited to start from the scratch. You will be happy to hear that we even opened up our first German server! Do you have what it takes to succeed in this merciless war? That also means, that the NDA is not active any longer. See you at the Battlefield! Greetings, Skyther View the original post
  7. Menthur

    Patchnotes 09.03.2012

    Hey guys... here are the notes for todays patch Patchnotes 09.03.2012 "Max 5 units in a row" limitation removed Chrome browser now supported WegGL rendering is now available via the options. It can significantly improve the frame rate on browsers which do not use hardware acceleration for html5. This mode is still experimental. The maximum storage capacity for repair time can be increased by spending funds. Balancing Tiberium and Crystal camps now on average drop the same amount of resources in total Scrap Bus: reduced damage versus vehicles Rocket Fist: reduced damage versus air Buster: reduced damage versus infantry See you ingame Greetings, Skyther View the original post
  8. Menthur

    Patchnotes 29.02.2012

    Commanders, Here are the Patchnotes for the up coming patch tomorrow, 29.02.2012. We will deploy the Patch on all Servers at around 9AM GMT+1, and expect a Server downtime of ~ 30 minutes. Changes On some computers combat occasionally froze for multiple seconds or even completely. This should no longer occur. Fighting the Forgotten got easier (less defense, slightly less buildings) even on lower levels. The reward per building was increased so raiding still provides the same amount of rewards. The player score calculation for the rankings was adjusted, putting more weight on the base area itself. Defense area/base area/offense are now weighted 1/2/3. Mission rewards were increased Missile Squad: 25% more damage against structures (offense), 25% more against air (defense) Faster progress through functional buildings in Forgotten bases Factory and Barracks now changed positions in the build menu and also in the tech-tree. The tutorial now starts with guardians and research of Pitbull Research cost for “Guardian Cannon†was increased (360k to 470k Research Points) UI was reskinned to match GDI colors Tutorial was reworked. Hints were added that are shown depending on the current situation of the player A confirmation box was added to research Supply Crates can not only be gained through raiding, but also be bought for Play4Free funds. The overall use of Supply Crates is limited through supply points, though. Player ranks: Players gain military ranks by increasing their score. The size of the supply crates is tied the players rank. Storage capacity for command points and repair time can be increase using Play4Free funds. --Defense HQ: It is now possible to gain extra command points and resources from raiding Forgotten camps. Every now and then camps and outposts will be marked as special targets for a limited time. If the player manages to destroy the Defense HQ of such a marked camp, he receives a supply crate with extra command points or an extra-large drop of a resource. Note: It will take a few hours for these special targets to appear after the deployment of this patch. Note: Each player gets marked camps matching his bases. The marks are not visible to other players. A mark will not disappear if another player destroys such a camp, it will just move to a different camp. --Defense Facility: This building now mirrors the corresponding player building - it handles the automatic repairing of defense structures and units. A damaged defense facility means less automatic repair. --The repair system got reworked to speed up repair of mixed armies compared to single type armies. The old system favored armies of only one unit type (e.g. pure vehicle armies). Now barracks, factory and airfield are able to repair units in parallel. While single type armies are now harder to repair, armies of two unit types should be slightly easier, with 3 types noticeably easier to repair. Like in the old system, units get harder to repair with each level increase. Thus it is still recommended to use multiple bases/armies for raiding to ensure that one can make full use of all command points. See you on the Battlefield! View the original post
  9. Menthur

    Hey everybody! :)

    Looking forward to reading your questions regarding the Q&A Menthur~
  10. Menthur

    Hey everybody! :)

    Hey all, just wanted to drop by and say hello to you all We're looking forward to seeing you all on the battlefield. Menthur~
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