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An endless amount of questions!
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
thanks all of you i was also wondering if anyone else wanted to help work on my mod, no visible progress yet but i do have some code done! -
An endless amount of questions!
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
for #2 like how do you create epic singleplayer campaigns -
An endless amount of questions!
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
Cool thanks more questions may arise as i work EDIT: Already more questions 1) Does anyone have bases for .shp files for all 3 sides 2) How does FA2 Work -
An endless amount of questions!
Rebellious Ducks posted a topic in Red Alert 2 / Yuri's Revenge Maps & Modding
I have a list of questions to ask: 1) Is it possible (ares included) to create a new side aka: Allies, Soviets, Yuri, _NewSide__, another newside. 2) Is anyone making .shps and voxels for modders besides yr arg. 3) Is it possible to add new campaigns 4) How do you add Red Alert 2's music into YR 5) How many mission should a campaign have (remaking old ones) thanks in advance for your help! -
Interesting question
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
ok thanks -
is it possible in yr to replace yuri with some sort of civilian faction that starts with pre-built buildings like generals but already with a barracks and ore refinery?
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I was wondering if it was possible to say make a redguard squad like angry mob, if so how.
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A quick question.......
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
I have some aka: I can mod basic stuff like add new infantry and tanks -
A quick question.......
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
okay -
A quick question.......
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
ok thanks i think i will get this now and one last question is ares like tib ed or does it require hard coding -
A quick question.......
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
ok thanks, also what does ares do -
A quick question.......
Rebellious Ducks posted a topic in Red Alert 2 / Yuri's Revenge Maps & Modding
I was jus wondering if it was at all possible to turn yr into an online MMO game? -
Rising Factions Mod
Rebellious Ducks replied to Rebellious Ducks's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
picture001.bmppicture001.bmppicture001.bmp Armor=plate Category=Soldier Image=SHKD AlternateArcticArt=yes Cost=500 Primary=ElectricBolt ElitePrimary=ElectricBoltE Prerequisite=NAHAND TechLevel=5 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER Strength=140 EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF Sight=6 Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} Owner=Russians RequiredHouses=Russians UIName=SHKD Name=Tesla trooper Speed=4 SpeedType=Foot MovementZone=Infantry Deployer=yes DeployFire=yes DeployTime=0.001 ThreatPosed=20 Assaulter=no Pip=white IFVMode=6 Fearless=yes VoiceSelect=TeslaTroopSelect VoiceMove=TeslaTroopMove VoiceAttack=TeslaTroopAttackCommand VoiceFeedback=TeslaTroopFear VoiceSpecialAttack=TeslaTroopMove DieSound=TeslaTroopDie DeploySound=GIDeploy UndeploySound=GIDeploy AllowedToStartInMultiplayer=no Crushable=no Disableable=no IsSelectableCombatant=yes PhysicalSize=1 Points=10 Soylent=250 ; Clone of ElectricBolt Secondary=DElelctricBolt EliteSecondary=DElectricBoltE ;weapons [DElectricBoltE] Damage=60 ROF=40 Range=5 Speed=100 Warhead=Shock Report=TeslaTroopEliteAttack Projectile=Electricbounce IsElectricBolt=true AssaultAnim=UCELEC;the anim to play when a UC building is cleared (assaulters need this on their primary weapon) [DElelctricBolt] Damage=60 ROF=60 Range=3 Speed=100 Warhead=Shock Report=TeslaTroopAttack Projectile=InvisibleLow IsElectricBolt=true AssaultAnim=UCELEC;the anim to play when a UC building is cleared (assaulters need this on their primary weapon) ;;;;;;;;;;;;ART;;;;;;;;;;;;;;;;;; [sHKD] Cameo=SHKICON AltCameo=SHKUICO Sequence=GuardianGISequence Crawls=yes Remapable=yes FireUp=2 PrimaryFireFLH=100,-25,135 SecondaryFireFLH=100,-25,135 ;You also need to add this to get the arctic art working properly. [sHKDA] Cameo=SHKICON AltCameo=SHKUICO Sequence=GuardianGISequence Crawls=yes Remapable=yes FireUp=2 PrimaryFireFLH=100,-25,135 SecondaryFireFLH=100,-25,135 Deployable Tesla Troper -
Hi im kinda new but im making a mod for YR witch gives all of the nations a new tech tree like america has hover tank apache and adv. chrono trooper but no mirage tank. wanna help anyone?