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0 NeutralAbout Hippox77
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- Birthday 01/01/1987
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When 'mousehack' is on in DDraw.ini my mouse feels sluggish, but with it 'off' I haven't had any issues, yet. Probably not what you're referring to, though.
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You'll only have a problem if your needs for playing a certian game exceeds your principles of not buying it. I don't a problem, that's true. Now just let the thread go on, please.
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Not to be an asshole, but your spelling is making it hard for me to get your menings clearly across. You're tired of my ''whining''? Well, then don't read it, don't reply. That should be easy solution to that. Anyhow, I said what I wanted about this discussion. P.S. I like cake
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There are other business models out there than what EA and others practices, dude. Been on the propaganda pipe that long? Did you read up on the Carmageddon kickstarter? I have a feeling you didn't bother during that. Believe it or not - but you can make good money while putting your customers before dumb sh*t like DRM and no-LAN. CD Project is pretty good example of this, too. They provide free (and non-small) DLC upgrades for their games - and buying options that include no DRM. I guess they're losing money, right? And their customers don't respect them much more because of it? - and want to *actually* support them? People only buy sh*t from EA to get their fix, and that makes us self-destructive in the long run. It's only because people don't give a rat's ass, or because they're just ignorant sheeps, that companies like EA is still making money, today. But hopefully we'll see a change. Like more community funded projects of smaller game studios that actually have faces - and have a closer relationship with its customers And good gameplay was never limited to what only super big entities like EA can provide.
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I certainly didn't mean to imply a '**** you', as you say. However, It IS a fact that because of the lack of LAN there has been much frustration and headaches in the SCII community. Also, there's already a LAN patch out for SCII now. It's just not a official one. Surely you should know that? There will must likely be one for Generals 2, too. So you could say that they promote piracy themselves by not implanting a feature like LAN support. Why should we support a future where all games are heavily intergated to the internet. Like Diablo 3, Age of Empires online, ect? That's just wrong. You should check out the Kickstarter project for Carmageddon Reincarnated for another take on how to make games with the customers in mind first and foremost. (The kickstarter has come to an end, but check out the info on there). They'll release an offline, no DRM, LAN version (you don't need Steam). And it'll be mod-friendly, too! There'll also be a steam version. That's the future of 'real' games, in my book. It's companies like Stainless that actually has a face to the community. Not at all like big, shadow EA. That doesn't give a rat's ass about any of us. We're just milky cows to them - and we're digging our own grave by supporting this kind of stuff (no LAN, ect).
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Have you been on the ActiBlizz smoke pipe again? Well, it's just that it's funny how you can claim that ''It's the fault of the event hosts'' and ''nothing wrong happens to players'' when stuff has happened in unforfunate ways. Listen, there will always happen unpredictable stuff. It's a physical law of the universe, right? So such a statement that you made is honestly quite silly. And let's be honest: Not having a LAN feature will only weaken our flexibility as customers/players, or event organizers, when unpredictable stuff happens as a lack of a top quality setup or random stuff. Yes, 'we' can buy more expensive internet access if they're really big like MLG or Dreamhack but what about the smaller events/private LANs? And what will even big boys like MLG or Dreamhack do when someone drives into their satelite truck and damages it? Hypothetical question, of course. Just one of a millions ones that I could make. Point is: stuff will go wrong and fewer safety nets = bad. BTW: I watch SCII streams, too - and not having LAN - has ruined many matches/events for players/watchers - and hosts. I guess you must be new to the scene?
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Faster rendering and less lag in TS/RA2/YR
Hippox77 replied to AlexB's topic in Red Alert 2 / Yuri's Revenge
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@AlexB That's interresting. I got none of those issues with affinity, at all. But with affinity off, it definitely crashes the game on my machines. Is the same story with my AMD Athlon x64 X4200+ machine. Hmm, I should really have read your entire manual before posting anything. That's stupid of me. But thanks for the hint. @Agent_M Why not use Dosbox to install it? It's easy. Just youtube it. It installs the RA95 version, too. On other news: I'm right now using Arda with the 'redalert1.com' version with AM+CS from FunkyFr3sh's 'Redalart95.tk'. With his modified ra95.dat that has affinity permanently on. I've deleted the Draw.dll because I don't really need it, and it *might* cause trouble with Arda, I thought. I might need it for the FPS lock, though. I just made a .bat file that closes explorer.exe, so no colour issues. (On a side note: I turn 'Back buffer in Video memory' off. It causes scroll stutter for my machines.) For LAN play, this seems to be working excellently with Arda. :-) Edit: *Deleted some nosense text, I wrote.*
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hahah, I see. Silly me. But it still be a nice feature.
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On another possible Arda issue/bug. I found that if I selected 'run without expansions' from the Arda launcher options, Arda itself doesn't get initiated in-game. This is with the TFD build. **Just ignore this post if this is discussed already.**
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Yeah, I actually didn't use the draw.dll for the CD installation that I made. Because I thought I'd already tested for multi-core problems with the redalert1.com build, but as you said that doesn't work properly. And ''manually'' disabling a CPU core unit does seem to work, without extensive testing, that is. And thanks for the file, friend.
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No LAN is the wrong way to go. People should just boycut **** like that, honestly. I mean have some backbone/principles, even if the game is awesome - so what? Luckily, there's another part of the industry that supports LAN and takes the side of the consumers. I cannot help think that people must be a bit stupid/ignorant not care about stuff like this. LAN = LAN parties even if the internets goes down (This is soooo valuable) LAN = no/very low latency LAN = poor people with ****ty internet can still play LAN = stability Right, because one of those old LAN parties couldn't have been ruined without a LAN option? (Hypothetical question, of course). Also, I guess a millions different things couldn't possibly have stuck a stick in the internet-wheel? No LAN can ruin any event short of a satelite connection, and then it still could. And small private LANs doesn't have a satelite car in the backyard, you know. It's all a backward evolution, in my book.
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@FunkyFr3sh I just played for 15 mins without a crash. It might just be random luck - or it might be that turning off one of my cores in my OS (not draw.ini) worked. If so, it should help others out, too. I'll be sure to report more results, naturally.
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Hi, FunkyFr3sh. You helped me setting up RA1 for online play, although, I was using another nickname back then in that chat. <3 Yeah, affinity was set to 'cpu0' using the 'redalert1.com' build. However, I can disable one of the cores manually from my OS, via 'msconfig.exe'. There might be incompatibility between draw.ini and Arda? Here's my dxdiag http://www.fileconvo...15ff2d49b58c7ef And here's my friends logs from Arda v0.1 (TFD build with the modified 3.03 patch) Initialized Arda 0.1 Exception handler added successfully. Logging is enabled, LogLevel 3 Language is ENG (ENG) Desired resolution is 1280x720 Cameo Sort is set to 0 [DiskSpaceCheck] Available disk space is 178308452352 bytes. [MixOrder] Found mix file ARDA.MIX: included. [MixOrder] Found mix file MAINENG.MIX: included. [MixOrder] Found mix file ARDAENG.MIX: included. [MixOrder] Found mix file LOCALENG.MIX: included. [MixOrder] Found mix file HIRESENG.MIX: included. [MixOrder] Found mix file GENEENG.MIX: included. [MixOrder] Found mix file WOLAPI.MIX: included. [MixOrder] Found mix file EXPAND2.MIX: included. [MixOrder] Found mix file EXPAND.MIX: included. [MixOrder] Found mix file HIRES1.MIX: included. [MixOrder] Found mix file REDALERT.MIX: included. [MixOrder] Found mix file LOCAL.MIX: included. [MixOrder] Found mix file HIRES.MIX: included. [MixOrder] Found mix file NCHIRES.MIX: included. [MixOrder] Found mix file ARDASCOR.MIX: included. [MixOrder] Found mix file MOVIES2.MIX: included. [MixOrder] Found mix file MOVIES1.MIX: included. [MixOrder] Found mix file SPEECH.MIX: included. [MixOrder] Found mix file SOUNDS.MIX: included. [MixOrder] Found mix file RUSSIAN.MIX: included. [MixOrder] Found mix file ALLIES.MIX: included. Could not find theme file AWAIT.AUD for AWAIT. Could not find theme file 2ND_HAND.AUD for 2ND_HAND. Could not find theme file ARAZIOD.AUD for ARAZOID. Could not find theme file BACKSTAB.AUD for BACKSTAB. Could not find theme file CHAOS2.AUD for CHAOS2. Could not find theme file SHUT_IT.AUD for SHUT_IT. Could not find theme file TWINMIX1.AUD for TWINMIX1. Could not find theme file UNDER3.AUD for UNDER3. Could not find theme file BOG.AUD for BOG. Could not find theme file FLOAT_V2.AUD for FLOAT_V2. Could not find theme file GLOOM.AUD for GLOOM. Could not find theme file GRNDWIRE.AUD for GRNDWIRE. Could not find theme file RPT.AUD for RPT. Could not find theme file SEARCH.AUD for SEARCH. Could not find theme file TRACTION.AUD for TRACTION. Could not find theme file WASTELND.AUD for WASTELND. [Localization] Language specific scenario additions SCM22EA.LNG not found. [buildingTypeExt::UpdateGraphics] Make anim SBAGMAKE.SHP for building SBAG could not be found. [buildingTypeExt::UpdateGraphics] Make anim BRIKMAKE.SHP for building BRIK could not be found. [buildingTypeExt::UpdateGraphics] Make anim FENCMAKE.SHP for building FENC could not be found. [TechnoTypeExt::UpdateImage] Image V20.TEM for techno V20 could not be found. [TechnoTypeExt::UpdateImage] Image V21.TEM for techno V21 could not be found. [TechnoTypeExt::UpdateImage] Image V22.TEM for techno V22 could not be found. [TechnoTypeExt::UpdateImage] Image V23.TEM for techno V23 could not be found. [TechnoTypeExt::UpdateImage] Image V24.TEM for techno V24 could not be found. [TechnoTypeExt::UpdateImage] Image V25.TEM for techno V25 could not be found. [TechnoTypeExt::UpdateImage] Image V26.TEM for techno V26 could not be found. [TechnoTypeExt::UpdateImage] Image V27.TEM for techno V27 could not be found. [TechnoTypeExt::UpdateImage] Image V28.TEM for techno V28 could not be found. [TechnoTypeExt::UpdateImage] Image V29.TEM for techno V29 could not be found. [TechnoTypeExt::UpdateImage] Image V30.TEM for techno V30 could not be found. [TechnoTypeExt::UpdateImage] Image V31.TEM for techno V31 could not be found. [TechnoTypeExt::UpdateImage] Image V32.TEM for techno V32 could not be found. [TechnoTypeExt::UpdateImage] Image V33.TEM for techno V33 could not be found. [TechnoTypeExt::UpdateImage] Image V34.TEM for techno V34 could not be found. [TechnoTypeExt::UpdateImage] Image V35.TEM for techno V35 could not be found. [TechnoTypeExt::UpdateImage] Image V36.TEM for techno V36 could not be found. [TechnoTypeExt::UpdateImage] Image V37.TEM for techno V37 could not be found. Play theme crap -1 ((null) [No theme]). ****and**** (this log must have made before adding a custom resolution) Initialized Arda 0.1 Exception handler added successfully. Logging is enabled, LogLevel 3 Language is English (ENG) Desired resolution is 640x400 Cameo Sort is set to 0 [DiskSpaceCheck] Available disk space is 178364002304 bytes. [MixOrder] Found mix file ARDA.MIX: included. [MixOrder] Found mix file MAINENG.MIX: included. [MixOrder] Found mix file ARDAENG.MIX: included. [MixOrder] Found mix file LOCALENG.MIX: included. [MixOrder] Found mix file HIRESENG.MIX: included. [MixOrder] Found mix file GENEENG.MIX: included. [MixOrder] Found mix file WOLAPI.MIX: included. [MixOrder] Found mix file EXPAND2.MIX: included. [MixOrder] Found mix file EXPAND.MIX: included. [MixOrder] Found mix file HIRES1.MIX: included. [MixOrder] Found mix file REDALERT.MIX: included. [MixOrder] Found mix file LOCAL.MIX: included. [MixOrder] Found mix file HIRES.MIX: included. [MixOrder] Found mix file NCHIRES.MIX: included. [MixOrder] Found mix file ARDASCOR.MIX: included. [MixOrder] Found mix file MOVIES2.MIX: included. [MixOrder] Found mix file MOVIES1.MIX: included. [MixOrder] Found mix file SPEECH.MIX: included. [MixOrder] Found mix file SOUNDS.MIX: included. [MixOrder] Found mix file RUSSIAN.MIX: included. [MixOrder] Found mix file ALLIES.MIX: included. Could not find theme file AWAIT.AUD for AWAIT. Could not find theme file 2ND_HAND.AUD for 2ND_HAND. Could not find theme file ARAZIOD.AUD for ARAZOID. Could not find theme file BACKSTAB.AUD for BACKSTAB. Could not find theme file CHAOS2.AUD for CHAOS2. Could not find theme file SHUT_IT.AUD for SHUT_IT. Could not find theme file TWINMIX1.AUD for TWINMIX1. Could not find theme file UNDER3.AUD for UNDER3. Could not find theme file BOG.AUD for BOG. Could not find theme file FLOAT_V2.AUD for FLOAT_V2. Could not find theme file GLOOM.AUD for GLOOM. Could not find theme file GRNDWIRE.AUD for GRNDWIRE. Could not find theme file RPT.AUD for RPT. Could not find theme file SEARCH.AUD for SEARCH. Could not find theme file TRACTION.AUD for TRACTION. Could not find theme file WASTELND.AUD for WASTELND. Closing log file on request 111.
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My faith in anything that EA has its fingers in, is: 'none at all'. That said, I hope EA will change its ways - and make this a respectable game. I'll still wont support EA for a loooooong time, though. They should just go back to solid, old game mechanics and drop the short-lasting 'cinematic' effects. Edit: and that DLC stuff is beyond lame. I mean it doesn't exactly fill me with confidence about the game, to say it mildly.