I've been over google, looking how to do this, and I found some tutorials but they weren't to helpful what I'm tryign to do is extract soem models and animations to import them into 3d max to edit animations and make my own Shouldn't be to hard right? we'll to be honest I'm lost with the whole process I have a CnC3 asset extractor and the CC3Tools and a w3x importer for max I seem to have extracted all the files correctly from the .big file I have a data folder with a .manifest and a whole folder of cdata when I use the CnC3 asset extractor, open the manifest and select the animations it only extracts 1 and it seems to be corrupted as i only get a 1kb .asset after recieving an error
EReadError: Stream read error i got nothing, any help would greatly be apprieciated.