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  1. Greetings, in this way i want to announce upcoming campaign I am working on. I called it [Tiberium Resurrection] - it tells story after Nod mission Sheep's clothing (where NOD undercover as GDI mass-murdered mutants and captured Tratos), so the relationship between GDI and Mutants is really bad. It will contain 3 missions for now (maybe i will add more later), few multiplayer / skirmish maps and some changes to environment (New tiberium type, paved cliffs - thanks to Holland.) It is not complete yet, however now I can tell that map will not be very big but there will be many triggers, and so i recommend you actually checking every black tile for text speech, bonus money or maybe something else . I will update this topic so you can see my progress and maybe some screenshots soon. I want to release first mission in november. Also, if you have any suggestions / requests / wishes / feedback, etc. just reply. Thats all for now, have a good day. CAMPAIGN MAPS the Prologue Map progress: 100% Trigger(s) progress: 100% Propaganda Forecast Map progress: 100% Trigger(s) progress: 100% City Cleansing Map progress: 35% Trigger(s) progress: 15% the Final Battle Map progress: Trigger(s) progress: SKIRMISH MAPS Fields of Insurgency (2-4 players) Map progress: 100% Islands of Destruction (2 players) Map progress: 100% Tiber River (2-5 players) Map progress: 90% PROLOGUE TRAILER: https://www.youtube.com/watch?v=_qx9osFCCdY OFFICIAL POST: https://forums.cncnet.org/topic/9186-wip-tiberium-resurrection/ OFFICIAL DISCORD: https://discord.gg/jwRerrV DOWNLOAD: http://www.mediafire.com/file/sgxqrhas3g4wg8d/TiberiumResurrection.exe/file MODDB: https://www.moddb.com/mods/tiberium-resurrection Do not forget to report bugs and share your opinions about this project!
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