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Showing results for tags '[TIBERIUM RESURRECTION]'.
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Greetings, in this way i want to announce upcoming campaign I am working on. I called it [Tiberium Resurrection] - it tells story after Nod mission Sheep's clothing (where NOD undercover as GDI mass-murdered mutants and captured Tratos), so the relationship between GDI and Mutants is really bad. It will contain 3 missions for now (maybe i will add more later), few multiplayer / skirmish maps and some changes to environment (New tiberium type, paved cliffs - thanks to Holland.) It is not complete yet, however now I can tell that map will not be very big but there will be many triggers, and so i recommend you actually checking every black tile for text speech, bonus money or maybe something else . I will update this topic so you can see my progress and maybe some screenshots soon. I want to release first mission in november. Also, if you have any suggestions / requests / wishes / feedback, etc. just reply. Thats all for now, have a good day. <----------> MAPS <----------> 1st - [LOST SHEEP] Map progress: 100% Triggers and objectives progress: 1st - single unit: 100% 2nd - partial control: 90% 3rd - total control: 0% [SHORT BRIEFING] - 2nd - [NEVER-ENDING STORY] Map progress: 55% Triggers and objectives progress: 50% [SHORT BRIEFING] - 3rd - (0%) [THIRD TIME'S THE CHARM] [SHORT BRIEFING] - - Most of the map should be city. OFFICIAL TRAILER: https://www.youtube.com/watch?v=OgjC6DZTYyY OFFICIAL POST: https://forums.cncnet.org/topic/9186-wip-tiberium-resurrection/ DOWNLOAD: http://www.mediafire.com/file/sna0ugbpyolt47p/Tiberium_Resurrection.zip/file Do not forget to report bugs and share your opinions about this project!