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Generals: Zero Hour

 

Q1:Is it possible to play an animation when units exit a vehicle? for ex. door of hum v opens and infantry gets out

 

Q2:Can you give units a name? family name like: Jhonn Smith light infantry health:68/100 ...

 

Q3:Add new roads and terrain?(guess its possible new terrain in G:ZH but asking just to be shure)

 

Q4:Let reinforcements come by clicking in the promotion screen? like: 2 bradley IFV's and 6 infantry or 4 hum v 's or etc.

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is it possible to make an aircraft carrier which can move

 

i have an idea but i am unsure about it, is it possible to use portable structures

 

in the ini file codes, the overlord tank code has a section like this:

 

draw overlordtankmoduletag01

OkToChangeColor = Yes

model= .......

...................

...................

 

there may be some mistakes, but simply the code was something like that, overlord tank carries portable structures, something like that may be done for the aircraft carrier to make it move, but how can the airfields and hangers can be defined as portable structures, and how can they be carried by the aircraft carrier ?

 

 

 

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