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Guest debylni

Vash & Wolfwood

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Guest debylni

Im trying to make 2 heroes to my Ra2 mod. But i i wanna make them, the game will crash. pls help. here are the codes

 

; Vash The Stampede
[VASH]
UIName=Name:VASH
Name=Vash The Stampede
Category=Soldier
Primary=Deagle
Occupier=yes; I can Occupy UC buildings
Prerequisite=NAHAND
CrushSound=InfantrySquish
Strength=750
Armor=flak
TechLevel=5
Pip=white
Sight=5
Speed=6
Owner=Russians,Confederation,Africans,Arabs
Cost=2500
Soylent=20
Points=5
IsSelectableCombatant=yes
VoiceSelect=ConscriptSelect
VoiceMove=ConscriptMove
VoiceAttack=ConscriptAttackCommand
VoiceFeedback=ConscriptFear
VoiceSpecialAttack=ConscriptMove
DieSound=ConscriptDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
;MovementZone=InfantryDestroyer;GEF wow!!! copy paste bug from the original Disk Thrower!
ThreatPosed=5; This value MUST be 0 for all building addons
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ImmuneToVeins=yes
Size=1
ElitePrimary=DeagleE
IFVMode=2
BuildLimit=1

 

; Dr. Wolfwood
[WOLF]
UIName=Name:WOLF
Name=Dr. Wolfwood
Category=Soldier
Primary=CrossGun
Secondary=AARocket
Occupier=yes; I can Occupy UC buildings
Prerequisite=NAHAND
CrushSound=InfantrySquish
Strength=750
Armor=flak
TechLevel=6
Pip=white
Sight=5
Speed=6
Owner=Russians,Confederation,Africans,Arabs
Cost=2500
Soylent=20
Points=5
IsSelectableCombatant=yes
VoiceSelect=ConscriptSelect
VoiceMove=ConscriptMove
VoiceAttack=ConscriptAttackCommand
VoiceFeedback=ConscriptFear
VoiceSpecialAttack=ConscriptMove
DieSound=ConscriptDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
;MovementZone=InfantryDestroyer;GEF wow!!! copy paste bug from the original Disk Thrower!
ThreatPosed=5; This value MUST be 0 for all building addons
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ImmuneToVeins=yes
Size=1
ElitePrimary=CrossGunE
IFVMode=2
BuildLimit=1

 

now weapons:

[Deagle]
Damage=750
ROF=12
Range=15
Projectile=HE
Speed=25
Report=ConscriptAttackCommand
Bright=yes

 

[DeagleE]
Damage=1250
ROF=10
Range=20
Projectile=HE
Speed=30
Report=ConscriptAttackCommand
Bright=yes

 

[CrossGun]
Damage=500
ROF=10
Range=20
Projectile=SA
Speed=30
Report=ConscriptAttackCommand
Bright=yes

 

[CrossGunE]
Damage=1000
ROF=15
Range=20
Projectile=SA
Speed=30
Report=ConscriptAttackCommand
Bright=yes

 

[AARocket]
Damage=500
ROF=10
Range=20
Projectile=AAHeatSeeker2
Speed=30
Report=ConscriptAttackCommand
Bright=yes

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Guest debylni
Do you have art entries present for each infantry?

 

nope

 

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Guest debylni
Then that's why it's crashing. You _need_ an art entry.

 

explain

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No other object in the game lacks an art file reference. Since no reference exists, the game bombs. All you technically need is a [VASH] or whatever header for each new object you add.

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Guest debylni
No other object in the game lacks an art file reference. Since no reference exists, the game bombs. All you technically need is a [VASH] or whatever header for each new object you add.

 

so it means: i need to add copy code in art.ini from conscript for Vash & from Flak Trooper for Wolfwood?

am i right?

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Guest debylni
Just a header with [VASH] as the title is enough if you don't have an image.

 

so it looks like:

-----------------------------------------------

art.ini blah, blah, blah......

blah, blah, blah......

blah, blah, blah......

blah, blah, blah......

blah, blah, blah......

 

[sPY]

blah, blah, blah......

blah, blah, blah......

blah, blah, blah......

 

 

[VASH]

(nothing here)

 

[WOLF]

(nothing here)

------------------------------------------------------

 

 

am i right now?

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You should be good to go. If it doesn't actually work, throw on some tags like Cameo, AltCameo, Sequence, etc.

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Guest debylni

no it doesn't actually work, i dont have RA2 now (i uninstalled it cuz the game was crashing when i play as ally) but i know the problem now

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Guest debylni
Game was crashing as the Allies? About how far in?

 

in loading, about 90%

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Guest debylni
Ninety percent? Check your AI and make sure all of your voxels have associated HVA files.

 

it wurks

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