Zenzic 0 Posted August 7, 2008 Hi, I would like to replace the USA particle cannon with the ICBM-launcher. Adding "SupW_Command_ConstructAmericaNuclearMissileLauncher" to the dozer command set in CommandSet.ini, makes the ICBM show up in the dozer construction panel. I have also edited SuperWeaponGeneral.ini to make sure the ICBM does not require any "SupW"-specific buildings. So far so good, right? Here's the problem: I click on the ICBM icon to build it, the preview image that shows up is correct (see picture), I click again to confirm the building site... and the building that is constructed is in fact an ICBM, but instead it looks like the building of the Chinese missile silo. The same thing happens with the CruiseMissileLauncher. Hopefully my explanation is clear enough. My guess is I'm forgetting to alter another setting. Could someone help me along? Thank you! Share this post Link to post
stealthfighter 0 Posted August 10, 2008 (edited) Hi, I would like to replace the USA particle cannon with the ICBM-launcher. Adding "SupW_Command_ConstructAmericaNuclearMissileLauncher" to the dozer command set in CommandSet.ini, makes the ICBM show up in the dozer construction panel. I have also edited SuperWeaponGeneral.ini to make sure the ICBM does not require any "SupW"-specific buildings. So far so good, right? Here's the problem: I click on the ICBM icon to build it, the preview image that shows up is correct (see picture), I click again to confirm the building site... and the building that is constructed is in fact an ICBM, but instead it looks like the building of the Chinese missile silo. The same thing happens with the CruiseMissileLauncher. Hopefully my explanation is clear enough. My guess is I'm forgetting to alter another setting. Could someone help me along? Thank you! There is a tutorial about enabling ICBM Launcher. I think, ICBM launcher is present in the game, and it must be enabled to be used. Please look at this tutorial. http://gendev.gamemod.net/page.php?file=/vanguard/icbm First of all, you need the files related to game data like units, special power etc. with the .ini extension. If you do not have these files when you go to the directory that holds the data ( for example: C:/users/X/Computer/ProgramFiles/EAGames/C&CGeneralsZeroHour/Data/INI ), it means the files are present as extracted in an archieve file with .big extension. First, you must extract the .ini files from the file with .big extension with an .big extractor program. I do not remember the name of the .big file, but it was something like ini.big, you can use this program to extract the .ini files out of the archieve file that holds the data: http://www.cncnz.com/files/zero_hour/utils.php#finalb After you have extracted the files out of the .big file, you can follow the instructions in the tutorial i give whose link. Edited August 10, 2008 by stealthfighter Share this post Link to post
Zenzic 0 Posted August 10, 2008 Your answer is very clear! I'm sure I'll manage. :lol: Thank you very much! Share this post Link to post