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Guest steelchross

I will pose my problems you and then you can demo the final

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Guest steelchross

:x :evil: :?: :?: :?: I am having small but quite frustrating problems whil creating a soviet advantage mod for RA2. And if you guys will be so kind as to help me with these I will share my mod with you once it is finished. And if you make changes to it and improve it I would like to try out your version.... no for the problems:

 

1.) Missing Name listed instead of the name I have given the item.

 

2.) Is there a way to make a non nuclear warhead weapon have radia2tion residue after explosion... I am trying to make the drednaughts missiles minature nukes... also thought about conscripts with radiation tipped bullets.

 

3.) I have created a hover tank, but it wont come out of the war factory??? Once I sell the war factory... it will move... but it will not drive out of the building on its own?

 

These questions will be followed by more..... Thank you in advance for your help. :wink:

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1. You need to use the file bag. Just use the UIName. Example, in the UIName field put Name:YOURUNIT (whatever you want to use, could be abc, for example.)

 

2. You need to do this with weapon settings, and unfortunately can't do it with a spawned weapon. You'll need to change the dreadnaght missile into a normal weapon that can't be shot down. After than just change the rad level. The nuke is at 500.

 

3. Change the speed. I've had this problem before. Just slow it down a little.

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