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Mental Omega Mod Interview

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Speeder, the Mental Omega mod developer talks about the upcoming version 3.0. Mental Omega is a mod that continues the storyline of Yuri’s Revenge and features new missions, new units and buildings. Mental Omega version 2.0psi (Patch 2) was released last November, and in this interview you can check out some screen shots of the new missions for Mental Omega 3.0. Here's a couple of questions to get you started.

 

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Will we see new campaigns soon?

We are currently working on a new version, Mental Omega 3.0. In this version we will be using the new Ares system. for the game. Ares provides better stability than what we are currently using, NPatch. But since Ares has the save/load function disabled at the moment. I can't really have those new campaigns released yet. So, I'm planning a skirmish/multiplayer beta before I deliver the missions. Unlike 2.0, 3.0 will be multiplayer-oriented.

Also, I will try to have the sides balanced much better than before. With the current tech trees set up it could be tricky, but still possible. You know, I’ve added much more content to the game so it needs to be tested. I'll be counting on Mental Omega fans to provide feedback when the beta is out.

 

Any chance we will see co-op mission mode?

This is probably the most important announcement of Mental Omega 3.0. In 3.0 we will finally have cooperative campaigns, and it REALLY will be a cooperative campaigns, not just a disguised skirmish.

Read the full interview here.

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The prerelease shots are kickass :o

 

Olaf trying to get the source code from EA and so on...

He tried that??? :eek:

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