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Latest Red Alert: A Path Beyond Update

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It has been awhile since we last heard about what happening with Red Alert: A Path Beyond. An update has been posted on their official site that summarizes the current status and what will be in the next update, version 2.1, which contains many bug fixes and balance changes.

 

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Below is a quick list of the of the changes that are being made:

  • Lots of performance tweaks and improvements
  • Updated launcher is slightly less wonky
  • LAW rockets no longer track enemies
  • Ore Silos now feature a destruction animation
  • Updated various particle effects including sparks when bullets hit things, explosions, and blood
  • Engineers can no longer disarm C4 and A-Bomb Flares through walls
  • Buying a vehicle will lock it to your person; no one else can run off with it (unless stolen by an enemy Spy or Thief)
  • Hind now uses an explosive auto-cannon instead of its machine gun
  • Lots of assorted crashes have been fixed
  • Captains and Kapitans are much better but now slightly more expensive
Click here to read the entire update, you will find links to even more new details as well. And in case you missed it. Don't forget about our Video Review of Red Alert: A Path Beyond.

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