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CnCSaga.de Interviews Zero Hour Enhanced Team

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Our friends at CnCSaga.de have interviewed the team working on the Enhanced mod for Generals: Zero Hour. Here's a part of the interview:

 

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We've seen some pictures of your mod, those were really impressive. How did you manage to push the old graphics engine of Generals/ZH to such high levels?

How? Hmm, modelling and coding but in an indie way. I managed those by two factors actually, first is from that bloomy and gloomy stuff created by "QSN". He hates me so I sought help from "saite240mt" about that bloomy and gloomy stuff plus some shadering stuff. Second is just a tutorial about w3d reflecting stuff but I changed some of the codes and materials. Well, that's it.

 

What is the idea behind your mod? Is it just about improved graphics or will you include new units or buildings. If you do so please tell us about them.

The main thing is that we'll enhance anything we could, that's it.

You can read the full interview here. It's also available in German.

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