zunnie 3 Posted December 26, 2011 ======================================================================================== ===============================TCW Dev Night===================================== ======================================================================================== FRIDAY THE 30TH OF DECEMEBER 2011 8 PM DUTCH TIME 7 PM UK TIME 2 PM USA NY TIME Hello people . We are proud and excited to announce an old years Dev Night for Tiberium Crystal War v1.1. You are all invited to come play with the Devs, Official Testers and other players . We will be playing a dozen maps including All Out War, Co-Op and our new game-mode Domination where you capture -by repairing- certain nodes which give you points. When the target amount of points has been reached (5000) your team will win . If you do not have Tiberium Crystal War yet, download it here: moddb: http://www.moddb.com...ar-demo-game-11 mpf: http://www.multiplay...act=view&id=314 Some map highlights: TCW_Center_Point On Center Point your team has to 'capture' the console in the center of the map. When it is fully repaired, the countdown will inniate and after 60 seconds the Aircraft Carrier in the map will attack the enemy base. When the Countdown Point is captured, additional vehicles will spawn in the area. The enemy team *must* destroy the Countdown Point to stop the Aircraft Carrier attacks. The game ends when either base is destroyed. TCW_Dominatrix This map was designed with a Domination gamemode in mind. Your team must capture as many Control Points as possible and maintain them to gather points. When a Control Point is captured your team will receive additional vehicles at its location and gain points as well. Type !status for the score ingame. This map also has random character spawning which means you spawn as a random character. General Information - Tiberium Spikes These neutral buildings can be captured with an engineer(GDI) or saboteur(Nod). You simply walk into a Tiberium Spike and remain in the center of the building for about 20 seconds then the Tiberium Spike will become your team's and grants your whole team $5 per second. - Stealing Technology Technology from the War Factories can be stolen by entering the enemy War Factory construction zone with an Engineer(GDI) or Saboteur(Nod) for about 15 seconds. Then technology is stolen and Purchase Terminal options for enemy vehicles will light up. - Commando's The Nod Commando will stealth when standing still. Both the GDI and Nod Commando are excellent anti-infantry units but useless against vehicles. They are equipped with 3 Timed C4's which can blow up buildings easily, some require 1, 2 or 3 C4's to be blown up. Note that Commando's cannot enter vehicles as the driver, only passenger. - Pitbulls Pitbulls will detect enemy stealth units and decloak them when they are within range. This works for both GDI and Nod depending which team the vehicle belongs to. - Stealth Tanks Stealth Tanks are 100% invisible in Tiberium Crystal War. This means they are not visible at any range for the enemy to see. Note that Stealth Tanks are somewhat weaker armor wise and it is best to avoid enemy tanks. We hope to see you all in the Tiberium Crystal War Dev Night . ======================================================================================== ======================================================================================== ======================================================================================== ===============================TCW on the UDK==================================== ======================================================================================== It's Official guys and girls, Tiberium Crystal War is branching out to new mediums and has begun development on UDK version. Think of this as a Christmas present to all C&C fans! Tiberium Crystal War is a FPS multiplayer shooter that will be based on the events from Electronic Arts 'Command And Conquer 3' game. Experience first hand, the third Tiberium war and it's futuristic weapons,vehicles and apocalyptic, tiberium infested world of 2047 on Unreal Engine. We are working really hard behind the scenes, to produce something that all C&C fans will enjoy! So please stay tuned as we have some more updates coming in the new year! Also i would like to mention that W3D will continue with production as normal, so don't worry about that friends! Official Homepage - http://www.multiplayerforums.com Official IndieDB - http://www.indiedb.com/games/tcw-udk Official Facebook Page - http://www.facebook....300046716703465 Official IRC Channel</span> - Irc.Multiplayerforums.com Port: 6667 Channel: #MPF-TCW-UDK ======================================================================================== ======================================================================================== Share this post Link to post