Luke95d 1 Posted September 8, 2012 I have only just started trying to create my own Units today, i have successfully made a clone which im happy about but i wanted to make my own model from units already in game, all the modelling was correct apart from the barrel it didn't seem to be attached to the turret body. Here's my coding from my Rules.ini and Art.ini (my vehicle also has a custom weapon which works fine) [HVRTNK] Name=Hover Tank Category=AFV TargetLaser=yes FireAngle=32 TechLevel=1 Primary=HVYLaser1 TooBigToFitUnderBridge=true Prerequisite=NAWEAP Strength=300 Armor=wood CrateGoodie=yes Sight=8 Speed=9 Owner=Nod Cost=1000 Turret=yes Points=30 ROT=6 Crusher=no Crewed=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=25-I000,25-I002,25-I004,25-I006,TS3HOVER VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022 VoiceAttack=25-I014,25-I022,25-I024,25-I026 VoiceFeedback= MaxDebris=4 SpeedType=Hover Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1} MovementZone=AmphibiousDestroyer ThreatPosed=25 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys EliteAbilities=FIREPOWER,SELF_HEAL ZFudgeColumn=12 ZFudgeTunnel=15 And heres the Art.ini ;Hover Tank [HVRTNK] Voxel=yes Remapable=yes PrimaryFireFLH=40,32,96 SecondaryFireFLH=-32,80,120 PBarrelLength=192 I'm not sure if your going to need the ecache.mix as it wont let me put it in as an attachment 1 Share this post Link to post
dbjs2009 25 Posted September 9, 2012 Although I can't see what you've done, but it's always nice to see there are so many ambitious modders around the community. Keep up I'd say. Share this post Link to post
Sonic 292 Posted September 9, 2012 I'm not sure if your going to need the ecache.mix as it wont let me put it in as an attachment Mix files can't be attached to your posts. Mostly for security reasons. You can zip your .mix file and upload that as attachment if you want. Also make sure your posted modding/editing related threads in the correct forum. Share this post Link to post