KnightDark03 0 Posted December 2, 2012 guys i copied the script of america alpha command center: Object AmericaCommandCenter ; *** ART Parameters *** ;SelectPortrait = SAPCmdCntr Draw = W3DModelDraw DrawData OkToChangeModelColor = Yes ; day ConditionState = NONE Model = ABBtCmdHQ Animation = ABBtCmdHQ.ABBtCmdHQ AnimationMode = LOOP End ConditionState = DAMAGED Model = ABBtCmdHQ_D Animation = ABBtCmdHQ_D.ABBtCmdHQ_D AnimationMode = LOOP End ConditionState = REALLYDAMAGED Model = ABBtCmdHQ_E End ; night ConditionState = NIGHT Model = ABBtCmdHQ_N Animation = ABBtCmdHQ_N.ABBtCmdHQ_N AnimationMode = LOOP End ConditionState = DAMAGED NIGHT Model = ABBtCmdHQ_DN Animation = ABBtCmdHQ_DN.ABBtCmdHQ_DN AnimationMode = LOOP End ConditionState = REALLYDAMAGED NIGHT Model = ABBtCmdHQ_EN End End ; ------------ Radar Extending ----------------- Draw = W3DModelDraw DrawData DefaultConditionState Model = None End ConditionState = RADAR_EXTENDING Model = ABBtCmdHQ_AB Animation = ABBtCmdHQ_AB.ABBtCmdHQ_AB AnimationMode = ONCE Flags = START_FRAME_FIRST End ConditionState = RADAR_EXTENDING DAMAGED Model = ABBtCmdHQ_AB Animation = ABBtCmdHQ_AB.ABBtCmdHQ_AB AnimationMode = ONCE Flags = START_FRAME_FIRST End ConditionState = RADAR_EXTENDING REALLYDAMAGED RUBBLE Model = ABBtCmdHQ_AB Animation = ABBtCmdHQ_AB.ABBtCmdHQ_AB AnimationMode = ONCE Flags = START_FRAME_FIRST End ConditionState = RADAR_UPGRADED Model = ABBtCmdHQ_AC Animation = ABBtCmdHQ_AC.ABBtCmdHQ_AC AnimationMode = LOOP End ConditionState = RADAR_UPGRADED DAMAGED Model = ABBtCmdHQ_AC Animation = ABBtCmdHQ_AC.ABBtCmdHQ_AC AnimationMode = LOOP End ConditionState = RADAR_UPGRADED REALLYDAMAGED RUBBLE Model = ABBtCmdHQ_AC Animation = ABBtCmdHQ_AC.ABBtCmdHQ_AC AnimationMode = LOOP End End PlacementViewAngle = -45 ; ***DESIGN parameters *** DisplayName = OBJECT:CommandCenter Side = America EditorSorting = STRUCTURE MaxHealth = 1000.0 InitialHealth = 1000.0 PrerequisiteA = TECH_LEVEL_0 PrerequisiteA = SCIENCE_AMERICA BuildCost = 1000 BuildTime = 20.0 ; in seconds EnergyProduction = 0 ;Command Center should be free CommandSet = AmericaCommandCenterCommandSet VisionRange = 150.0 ; Shroud clearing distance ArmorSet Conditions = None Armor = StructureArmor DamageFX = StructureDamageFX End ; *** AUDIO Parameters *** VoiceSelect= CommandCenterAmericaSelect ; *** ENGINEERING Parameters *** RadarPriority = STRUCTURE KindOf = STRUCTURE SELECTABLE IMMOBILE COMMANDCENTER Body = StructureBody Update = ProductionUpdate UpdateData HasDoorAnimation = No End Update = CommandCenterUpdate Update = RadarUpdate UpdateData RadarExtendTime = 4000 ;in mSeconds End Update = DefaultProductionExitUpdate UpdateData UnitCreatePoint = X: 0.0 Y: 0.0 Z:0.0 NaturalRallyPoint = X: 60.0 Y: 0.0 Z:0.0 End Die = DestroyDie Die = CreateObjectDie DieData CreationList = OCL_LargeStructureDebris End Die = FXListDie DieData DeathFX = FX_CommandCenterDeath End Upgrade = RadarUpgrade UpgradeData TriggeredBy = AmericaRadar End Geometry = BOX GeometryMajorRadius = 45.0 GeometryMinorRadius = 45.0 GeometryHeight = 60.0 GeometryIsSmall = No Shadow = SHADOW_VOLUME BuildCompletion = PLACED_BY_PLAYER but after i save it and played it there was a error anyone help me and it said there ASSERTION FAILOUR: [LINE: 170 - FILE: 'Data\INI\Object\FactionBuilding.ini'] Module tag not found for module 'W3DModelDraw' on thing template 'AmericaCommandCenter'. Module tags are required and must be unique for all modules within an object definition Share this post Link to post