Jump to content
Sign in to follow this  
Gökhan Günay

New Barracks couldn't make anything after train this unit

Recommended Posts

i added a new barrack in new side and all things working very well.. But i've a problem about a unit; its a jumpjet like rocketeer. barrack stopped everything after train this unit. In a nutshell;

 

i click GI, barrack trains it and i have a GI.

i click rocketeer, barrack trains it and have a rocketeer.

i click dog, barrack trains it + money counts down and no any dog.

i click seal, barrack trains it + money counts down and no seal.

.

.

PS:i detected when i test the rocketeer, it couldn't stop attack or move when i press S.

i checked all shps, sequence, coding. i tried it with another barrack shps. i changed my rocketeer shp. i used original rocketeer shp... i cant fix it.

Share this post


Link to post

new rocketeer + original barracks = worked

original infantries and new ground shps + new barracks = worked

new rocketeer + new barrack = barracks can train only one rocketeer with bug [cant stop when press "S" in action (attack or move)]

new barrack is working very well but it going to bug after trains a new rocketeer.

Share this post


Link to post

[GABARRACKS] ; clone of GAPILE, only redlines changed codes
UIName=Name:GABARRACKS
Name=Barracks
Image=GABARRACKS
BuildCat=Tech
Prerequisite=POWER,YACNST2
Strength=500
Armor=steel
Factory=InfantryType
Adjacent=2
TechLevel=2
Sight=5
Owner=Canadian,Italian,Japanese,Spanish,Turks
AIBasePlanningSide=3
Cost=500
Points=30
Power=-10
Crewed=yes
Capturable=true
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=15
MinDebris=5
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
ThreatPosed=0 ; This value MUST be 0 for all building addons
ExitCoord=-64,64,0
FourthSideBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=215,395,200
AIBuildThis=yes
Spyable=yes
ImmuneToPsionics=no ; defaults to yes for buildings, no for others

 

rocketeer,cosmonaut and other new jumpjets doesnt work with this barrack (GABARRACKS). But ground infantries working with it. And new + old ground infantries and jumpjets working with GAPILE,NAHAND and YABRCK.

Share this post


Link to post

GDIBarracks is an AI based tag. Shouldn't make a difference but that's interesting. What's the code for the jumpjets that caused the problem?

Share this post


Link to post

GDIBarracks=yes,NODBarracks=yes,YuriBarracks=yes ---> working well but with the another code ( or delete ) my jumpjet going to bug after create one. im not starting to make a new AI.ini for new side. when it done, i'll check

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×