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Latest OpenRA Playtest Version Released

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The OpenRA team have released another playtest version. One interesting addition in this release is support for Origin. There are other notable changes in this release as well. Here's a quick summary.....

  • Improvements to unit pathfinding behaviour (less traffic jams around bridges and choke points!)
  • Aircraft in RA will now intelligently manage their reloading behaviour at airfields or helipads
  • New hotkeys and mouse bindings for moving around the map and producing units
  • Lobby options (such as crates and shroud) are no longer reset when switching maps
  • Improved UPnP support for automatically opening ports when hosting local servers
  • Fixes for a collection of common crashes that sneaked in to the last release (we’re sorry about that!)
  • A collection of balance changes for RA and TD that were discussed and tested on our community forum
  • Many trait and Lua API improvements for mods and maps

You can read more about this new playtest release and grab the download by clicking here.

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Gonna wait for the next release before I play. However this playtest contains a lot of good stuff. OpenRA is probably the best thing in the CNC community for the moment.

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