Jump to content
Sign in to follow this  

count units in area

Recommended Posts

Hey there,


I'm creating a new TD map and got one problem, perhaps someone can help me :)

I have a team, which consists of several units. This team follows a waypoint path. If this team reaches a defined area, a script should count the units (which are still alive) from this team and subtract this from a counter. If I test this live, the script seems to work and subtracts the units from the counter, but after a few seconds the game crashes and I don't know why.

I tried to use the build in debugger from the world builder, but can't start it.

Thanks in advance.

BR, hArDkNoCkZ

Edited by hArDkNoCkZ

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.