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belzebubukas

Custom defined weapon ProjectileDetonationFX not showing

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In map.ini, if I give the SpectreHowitzerGun to a unit, it works perfectly. However, if I create a new gun that's an exact copy, apart the name, in-game I can't see ProjectileDetonationFX or ProjectileObject. I've attached the map.ini, the issue is at lines 321-467.

I'd be very curious why this happens and how to get around it, as I'd think they'd work identically.

map.zip

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Some browsing of other map.ini files has revealed the following: "map ini weapons cannot use objects". This game is so frikkin finicky. Maybe I'll make a weapons.ini override file as a tiny mod for this map, idk...

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