Jump to content
Sign in to follow this  
Guest

TibEd 1.6, Mod Maps For Online Play Arent Working!!

Recommended Posts

Guest

i made some tibed mods, added them to a map of mine, removed active mod changes from my comp, my map works in single player against bots, but when i played online the other players complained that they had no 'ACCEPT' button, and on the chat screen it said 'player"" does not have this map.' i tried some advice to restart final alert and open new file then import it under multiplayer map but when i went online same problem? any ideas anyone? how do those other people make mod maps online?

Share this post


Link to post

Make sure the file is being saved as a YRM (Yuri Revenge Multiplayer Map) file. Also, try not to have a large map file. I used to have some issues back in the days on this. One simple solution was to add a new item from YR onto the map so it would save right (A new civilian building for instance). Even though the changes had to do with YR. FA2 for some reason would save it as a RA2 file instead.

Some of the general rules cannot be altered in the map transfer. If you happen to changed some you might need to exchange those rules with the other player as well via E-mail.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×