Jump to content
Sign in to follow this  
SSRussian

Problem With new Orca

Recommended Posts

Ok so here is the story i have freated a new orca and it is what an orca fighter should be fast and KILLS vehicles. but the problem is that after firering a couple of its rockets it likes to fly in contious cirlcles. So waht can i do to stop this out of control circleing? oh By the way I am using Tibedit 1.62

Share this post


Link to post

Show your changes... Most likely the ROF of the weapon needs adjusted or your having some other problem going on, like a airpadbound tag.

Share this post


Link to post

ok so this is the orca and ill post the weapon i replaced it with

 

; Clone of ORCA (Orca Fighter)

[Advansed Orca]

Name=Orca II

Prerequisite=Lazarus HQ

Primary=Missile Orca

Strength=1200

Category=AirPower

Armor=heavy

TechLevel=10

Sight=5

RadarInvisible=yes

Landable=yes

Dock=GAHPAD,NAHPAD

PipScale=Ammo

Speed=30

PitchSpeed=.16

Owner=GDI

Cost=4000

Points=20

ROT=5

Ammo=7

Crewed=yes

GuardRange=30

Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60

MaxDebris=4

VoiceSelect=30-I000,30-I002,30-I004,30-I006

VoiceMove=30-I014,30-I016,30-I018,30-I022

VoiceAttack=30-I022,30-I030,30-I034,30-I036

Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}

MovementZone=Fly

ThreatPosed=20 ; This value MUST be 0 for all building addons

DamageParticleSystems=SparkSys,SmallGreySSys

AuxSound1=ORCAUP1 ;Taking off

AuxSound2=ORCADWN1 ;Landing

 

; ORCA Bomber

Image=ORCA

EliteAbilities=FIREPOWER

VeteranAbilities=SELF_HEAL,STRONGER,SENSORS

Share this post


Link to post

[Missile Orca]

Damage=100

ROF=30

Range=15

Projectile=AAHeatSeeker2

Speed=30 ; Not used; see levitation parameters

Warhead=Adv Stinger

 

;Core Defender Obelisk

Burst=3

Report=ORCAMIS1

Share this post


Link to post

In the general rules add the plane to: PadAircraft=ORCA,BEAG,YOURPLANE

If you have not already.

 

Add to the fighter...

ConsideredAircraft=yes

AirportBound=yes

 

Delete:

 

; ORCA Bomber

; Core Defender Obelisk

 

It's just extra space that really isn't needed.

 

 

Other Thoughts...

If you want the plane to fire missiles faster keep in mind you can add the Secondary Tag and use the same weapon as the primary or adjust the ammo.

 

I wouldn't recommend spaces in unit tags such as [Advansed Orca]. I would change them to show up like [AdvansedOrca]. Better yet the name Advanced looks better. This stuff is helps out later on for bugs that may arise.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×