shirmy42 0 Posted January 7, 2006 I need help with putting triggers on two mcv's. i want to start out with 1 soviet mcv and 1 allied mcv. ive heard how before but but an error box pops-up wen i try to load the map on RA2. plz help Share this post Link to post
Doctor Destiny 41 Posted January 7, 2006 Did you put this in your map? [AMCV] Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans, Arabs [sMCV] Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans, Arabs [E1] AllowedToStartInMultiplayer=no [E2] AllowedToStartInMultiplayer=no [MTNK] AllowedToStartInMultiplayer=no [HTNK] AllowedToStartInMultiplayer=no And if it's YR, do this: [AMCV] Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans, Arabs,YuriCountry [sMCV] Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans, Arabs,YuriCountry [PCV] Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans, Arabs,YuriCountry [iNIT] AllowedToStartInMultiplayer=no [LTNK] AllowedToStartInMultiplayer=no Easy. Share this post Link to post
shirmy42 0 Posted January 7, 2006 for RA2 does it matter about these: [E1] AllowedToStartInMultiplayer=no [E2] AllowedToStartInMultiplayer=no [MTNK] AllowedToStartInMultiplayer=no [HTNK] AllowedToStartInMultiplayer=no why does it matter about those things. i just want to start out with an allied and soviet mcv at game start Share this post Link to post
Doctor Destiny 41 Posted January 8, 2006 It does matter. You need to have 2 MCVs at start. This way, other units won't get in the way. Share this post Link to post