ddd2703 0 Posted March 30, 2006 I tried to make a new building (power plant) by coping the old one and changing cost and energy usage. It didn't appear. How do u make it buildable? Share this post Link to post
Doctor Destiny 41 Posted March 30, 2006 Did you change the [identifer] and add it to the [buildingTypes] list? Share this post Link to post
ddd2703 0 Posted March 31, 2006 No I didn't. I never tried to make a new building befour. Thanks. One more question: Do you insert it into building list and higher all other numbers by one or must you replace some other building with it ? Share this post Link to post
Doctor Destiny 41 Posted March 31, 2006 Add it to the end of the list. Never put a [buildingType] or [Animation] in a different spot else you'll break AI triggers and map scripts. Share this post Link to post
Wildshield 0 Posted April 1, 2006 Because it's a clone. You can do two things. Add Image=GAPOWR to the cloned buildings INI entry or in the art section, add your new building to the list. Share this post Link to post
Doctor Destiny 41 Posted April 1, 2006 Still won't work since there's no actual images for the game to find. If you named it [GAPOWR2], make sure you have gapowr2.shp somewhere in a MIX file or your RA2 folder. It's also wise to have a buildup animation for selling purposes. Share this post Link to post
ddd2703 0 Posted April 2, 2006 I didn't make .SHP files, but now it works so thank for help Share this post Link to post