g3n3r4l 0 Posted May 27, 2006 My Problem is the following: I make a MOD, I've Made new Infantry/Units (including *shp-files and so on) But my game give me only invisible units I've Made new cameos, shps, the artmd.ini entries... I don't know what the problem is, PLEASE HELP ME! Share this post Link to post
FoxGun 0 Posted July 26, 2006 I have the same Problem Manual for Rules.ini ; Clone of E1 (GI) [Charlie] UIName=Name:Charlie Name=Charlie Image=GI2 Category=Soldier Primary=M24 Secondary=ParaM Occupier=yes; I can Occupy UC buildings Prerequisite=GAPILE CrushSound=InfantrySquish Strength=145 Pip=white Armor=plate TechLevel=3 Sight=8 Speed=5 Owner=British,French,Germans,Americans,Alliance Cost=1250 Soylent=150 Points=10 IsSelectableCombatant=yes VoiceSelect=CivAllFemSelect VoiceMove=CivAllFemMove VoiceAttack=CivAllFemAttackCommand VoiceFeedback=CivAllFemFear VoiceSpecialAttack=CivSovFemMove DieSound=CivAllFemDie Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} PhysicalSize=1 MovementZone=Infantry ThreatPosed=10; This value MUST be 0 for all building addons ImmuneToVeins=yes ImmuneToPsionics=no Bombable=yes Deployer=yes DeployFire=yes ; DeployTime=.022 ; PCG; Unused for now. Was maybe going to make its way in if we did ; a more explicit state machine for deploying b/c of autodeploy. VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF,FASTER,SCATTER Size=1 Crushable=yes ElitePrimary=M24E EliteSecondary=ParaME IFVMode=2 ; British Sniper LeadershipRating=7 Manual for Art.ini ; Clone of GI [GI2] Cameo=CHARLIE AltCameo=CHARLIEU Sequence=GISequence Crawls=yes Remapable=yes FireUp=2 PrimaryFireFLH=80,0,105 Image=GI I allready added those two pics as charlie.shp and charlieu.shp and they work perfect in the game. I just want to use the GI character in the game. I gave it a female voice. But once it's build and comes out of the barracks it is invisible. But the GI is a normal GI... can it be because I use two time the GI character? If so , how can I edit the character and make it an apart character? Share this post Link to post
Doctor Destiny 41 Posted July 26, 2006 I'm going to venture a guess and say gi2.shp doesn't exist. Share this post Link to post
FoxGun 0 Posted July 26, 2006 Ok then, where and how do I add GI2 then. I have these tools XCC_Utilities, InstallOSSHPBuilder, TibEd. I'm not very handy with all the stuff, I only started 3 days ago to discover all this stuff. Maybe if you can help me with how I can make my own shp character that can move! And where to place it. I would be helped a bit further. Thanks Share this post Link to post
Doctor Destiny 41 Posted July 26, 2006 Since you want to use the GI as your base, extract it from the mix files using the XCC Mixer, rename it gi2.shp and throw it in a custom mix file. Share this post Link to post
FoxGun 0 Posted July 27, 2006 Aaah yes ofcourse. Logical , but then another thing. GI.shp can find in which mix file? Because in cameo.mix I only can find the the icons! edit: Thanks anyway, I found out myself where to find it! Conquer.mix. Ok. I want to make the color of the GI different now. Any advice how to do that quick! Instead of changing every pixel for pixel and that in 700 frames ? :roll: Maybe you also can tall me which pallette I need to use in XCC mixer to see the best graphical qualities?! Share this post Link to post
Doctor Destiny 41 Posted July 27, 2006 There are tons of palettes but the most frequent ones are anim.pal, cameo.pal and unittem.pal. There are more but many are specialized and used for one or 2 instances like interface elements or, in YR, loading screens. The easiest way to recolor infantry is to copy them as a single PCX, then use Paint Shop Pro to do a mass color replace on the desired color. It will still take a while but this is far less time consuming. However, graphics always take a lot of time... try coloring over 1000+ frames like the SEALs have. >_> Share this post Link to post
FoxGun 0 Posted July 27, 2006 Ok, thank you! Well.. as long I don't have to edit the colors pixel for pixel That would take weeks I geuss! Share this post Link to post
Guest Rabbit Posted September 4, 2006 I have got to say, one, you just opened an old topic, and I must also say, of all posts to post, that is the most useless reason to register, and post, to simply say "Great information." Oh my god you're a ****ing retard. Oh, you look like a bot. Never mind. Share this post Link to post