Test Version is online, you can download it here: http://www.zunnie.ne...pical_Test1.zip Test it on our server nickname on xwis is a0000000w IP: 188.138.84.233:7000
Based on a map i made for TCW The Carrier is from CNC3 and fixed up for use in TCW/Renegade by Mauler.
The map will have one or two turrets and guard towers maybe. It will not have an AGT or Obelisk. On the Carrier in center will spawn two Cannons you can enter and attack the enemy base with. I'm still pondering if i should make this Carrier targettable and ability to destroy it after which the Cannons will stop spawning *maybe*.... Or some other stuff i am thinking of is making the Carrier capturable, and when captured the onboard cannons will attack the enemy base/units. Not sure yet.
I'm still pondering if i should make this Carrier targettable and ability to destroy it after which the Cannons will stop spawning *maybe*.... Or some other stuff i am thinking of is making the Carrier capturable, and when captured the onboard cannons will attack the enemy base/units.
In my opinion, the carrier should neither be capturable nor destroyable.
Though if you could, perhaps make it so the turrets only respawn a limited number of times, or better yet, every subsequent respawn takes longer than the last.
What happened to that control terminal in the center of the map which controlled the ship's allegiance, which could completely annihilate the enemy base?
0
Patrol Comics Co-Founder | CNCNZ.com News Updater | EVA Database System Operator | C3N Creator | Mental Omega 3.0 Beta Tester
"My children, today we make one giant step closer in our revolution. A sentence which doesn't make sense." --Kane
You can now 'control/own' the Cruiser. When you repair the Control Point on the Deck the Cruiser will become your team's and create 4 Orca's or Apache's. When the Control Point is destroyed by enemy the Vehicles are blown up again (unless someone is inside them). When the Cruiser itself is destroyed the Control Point will return to Neutral and you can no longer capture it then.
To play this map and test it out join our server XWIS: a0000000w IP: 188.138.84.233:7000
Or host it yourself but you will have to add the scripts to your server or stuff will not function properly like the Control Point, Aircraft Carrier and some other things. The scripts will be included with 4.0's next (beta) release. Manual Update your server code: http://www.ultraaow...._C++_Source.zip
=======================================MAP INFO A very kickass map by zunnie and mauler with a Tropical touch to it. Lots of trees and bushes and cliffsand.
Map has a Aircraft Carrier in the center of map which has a Control Point which can be repaired to gain control over the Carrier. When your team repaired the Control Point the Carrier will be yours and Orca's or Apache spawn on top of it. To get on top of the carrier you need to walk over the bridge till you see a Roster on the side, there you can climb up. When the Control Point is destroyed by the enemy you can no longer refill your Heli's until you re-capture the Control Point. When the Carrier itself is destroyed you can't refill at all anymore and the board cannons stop spawning.
Other than the above this is a regular AOW map which a very nice touch to it.
Have fun! =======================================VIDEO