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285 Top ContributorAbout Nmenth

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Rank
The Nuclear Dragon
- Birthday 22/09/1985
Contact Methods
- Website URL
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Origin
Nmenth
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Steam
Nmenth
Profile Information
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Location
A dank cave
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Interests
Making games, cartooning, writing novels.
Command & Conquer Profile
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C&C:Online
Nmenth
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XWIS
Nmenth
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Renegade-X
Nmenth-CNCNZ
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Favourite C&C
Yuris Revenge
Recent Profile Visitors
55,879 profile views
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I think the future of C&C fansites is ultimately tied to the future of C&C, and I don't see much future in that, unfortunately. While some people still care, you can't keep a community alive with a number of people that can be counted on your fingers. I think fansites like this one will just become archives of information for modders and an occasional troubleshooting inquiry. Unless EA does something worthwhile with the franchise - which is not likely, the days of a thriving community and active discussions is over and there is nothing any of us who remain can do about that.
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Immortality of Kane and immortality in sci-fi in general
Nmenth replied to ApornasPlanet's topic in Command & Conquer: General Discussion
According to an anonymous person with no source to back it up, Joe Kucan confirmed that as an inspiration back in 2009 (they also misspelled his name). -
Anti-Air Gun Turret Is not Showing
Nmenth replied to NotMe's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
You could try adding GAAGUN to FinalAlert's INI editor with Image=GAAGUN. I don't know if it would work, and if it doesn't, I don't have any other ideas. It has been too long since I last worked with maps to remember how FA's quirks worked. -
Anti-Air Gun Turret Is not Showing
Nmenth replied to NotMe's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
Did you add it to the Building Type List? -
Sole Survivor First Sole Survivor Servers in 20 Years In Development
Nmenth replied to Plok's topic in Command & Conquer News
My first C&C was the original C&C. Still not interested in playing Sole Survivor. -
Sole Survivor First Sole Survivor Servers in 20 Years In Development
Nmenth replied to Plok's topic in Command & Conquer News
This is one of those strange dichotomy things where I really like that it is happening... but have no interest in using it myself. -
You can't kill the CNCNZ.com.
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Making unusable units playable in C&C ZH?
Nmenth replied to Soldier5689's topic in Generals / Zero Hour Maps & Modding
Don't hijack a nine year-old thread to ask an unrelated question, start your own topic. -
He should though. He'd probably bring some life back here.
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How to display long text message in RedAlert 2 on solo map?
Nmenth replied to badben's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
Text is managed in ra2.csf. Find and download RA2StrEdit to edit it and add new strings. These new strings will not be stored with the map file, so if you transfer the map to anyone else, they will also need the .csf file to see your custom text. -
How to make AI build 2 war factories?
Nmenth replied to TK3600's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
That's the intended result. You clone a building by copy/pasting the factory's code, then you add TechLevel=-1 to the clone so that the player doesn't get two identical factories in their building tab. -
Yeah, Sonic lowered the requirement for veteran status from 2500 posts to 1500 posts a few years ago.
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Hmm... didn't see any Mammoth Mk IIs...
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Changes from TW1.09 to KW1.00 Info Dump
Nmenth replied to TheHostileNegotiator's topic in Tiberium Wars / Kane's Wrath
Those are secrets for players to discover. Like hidden achievements, got to discover them all. -
So long as he has hair dye for his beard anyway.