Plok 327 Posted December 31, 2012 The team working on the Rise of the Reds mod for Zero Hour has released patch 1.801 after receiving feedback from the fans. Here's an excerpt from the changelog: Harriers can now repair at friendly airfield provided there is an empty landing space (landing space is only used for as long as repairs take) Solar Reactor SAM Sites now require a R&D Compound before they can be built Demolition Commando can be ordered to place charges dirrectly on enemy units and/or structures World Builder can now boot properly again Grenadiers will no longer kill themselves when being promoted Harriers will no longer kill each other with their machine guns when attacking air units Harrier chaff counter measures will no longer affect their own missiles Berkut evasive manoeuvres will no longer affect their own missiles Death animation for missile defenders and Panzerfaust infantry fixed GLA defenses upgraded with camo nets will no longer become unstealthed when within range of a GPS scrambler You can download the patch by clicking here. There is also a release without the installer (compatible with Mac computers), which can be found here. Both files have complete changelogs in their descriptions. Share this post Link to post