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adamstrange

Adding New Unit with Source Files?

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I have the source files to some units but I can't find any tutorial on where to put these files into my mod and none of them come with a readme that tells you how to install them.

 

 

For instance instead of the normal APC /PITBULL reinforcement drop I created and predator tank drop which works.

 

I then downloaded the Titan Source files from Thundermods and tried to replace the predator with the Titan but the unit never shows up under the Transports like the predator does.

 

One of the readme's just says [It is assumed that you have a level of knowledge necessary to add this to your mod]

 

Well no...not everyone knows how to do this so how much harder would it have been to just write where the files should go ?

 

I don't know where these custom files are supposed to go.

Edited by adamstrange

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I read through this and I don't understand any of this.

 

I just need to know where does the UnitAbilityButtonTemplate.xml ,the GDITitanSettings.xml & the GDITitanAttributeModifiers.xml go

 

The rest I can put into the files that are already in the game.

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It doesn't matter where these files are as long as they are included. Just like everything else. Seriously you should know that by now oO

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Ok let me explain.

 

I have a zip file and inside that are 2 folders called Compiled & Source.

 

I don't need the Compiled because that contains the Titan as a mod and I just want to add the Titan into my mod.

 

Inside the Source folder are 2 subfolders called 3DS [which I gather is for loading it into modeling program] & SDK.

 

Inside the SDK folder is another folder called TitanMod which contains a data folder,which contains an INI folder,a folder called Titan,mod.str,Mod.xml,UnitAbilityButtonTemplate.xml,Version History & WarFactoryCommandSet.

 

Now where do I put the Titan folder , UnitAbilityButtonTemplates.xml & the WarfactoryCommandset.xml because if I put it into my C:\Program Files (x86)\Electronic Arts\Command & Conquer 3\MOD SDK\BuiltMods\mods folder with the then I get this error.

 

 

Critical: "C:\Program Files (x86)\Electronic Arts\Command & Conquer 3\MOD SDK\builtmods\mods\Military\data\mod.manifest" not found
        1 file(s) copied.
Manifest Path: C:\Program Files (x86)\Electronic Arts\Command & Conquer 3\MOD SDK\builtmods\mods\Military\data\mod.manifest


LoD Stream Builder
Manifest not found
nd
Critical: "C:\Program Files (x86)\Electronic Arts\Command & Conquer 3\MOD SDK\builtmods\mods\Military\data\mod.manifest" not fou

 

Edited by adamstrange

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