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About Lauren

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    Nod Priestess
  • Birthday 22/06/1989

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Command & Conquer Profile

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    Kanes Wrath

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  1. If the shader is set up incorrectly and you're trying to export a mesh it can fail.
  2. The issue here is that stuff that resides inside the worldbuilder stream is baked into every map.
  3. Lauren

    Kanes Wrath Skirmish AI Schemas

    If the original schema states use="optional" an attribute can be null. To represent a nullable simple type use EntryRelocation instead of Entry. The 80 you are seeing is actually just the offset to the real value.
  4. my comments to these steps: lol and more lol, what is that exe even? smells like something fishy like a virus.
  5. They also did that in TW, but only for specific stuff on a per mission basis.
  6. Since the last feature update max9sp2 runs pretty well on win10 actually.
  7. Or you write a tool that converts it from another format. The hard part is actually just to get the triangle strips right for efficient rendering, otherwise it's a simple conversion. Though if you export to fbx it should already calculate efficient strips, if it doesn't then that exporter sucks
  8. For the UI: you can just compile that with the TW SDK and place the files in your mod.
  9. Why is there even a dispatch sp?
  10. Why does your unit have a gigantic sphere in your player color around it?
  11. Sounds like you for whatever reason switched to a reasonably newer or older version or the files were corrupted.