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Tore

Announcing the CnCNet version 2 open beta test!

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CnCNet version 2 just reached open beta. CnCNet v2 is now open for everyone to test!

Main features of CnCNet v2 are:
- Faster speeds
- Command & Conquer support
- Red Alert support
- Tiberian Sun support
- Better routing support
- Linux compatibility


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Users of the old CnCNet will have to disable their clients as the old CnCNet client are no longer in use and will not update to the latest version!

To play on CnCNet please read the setup guide, as CnCNet v2 is still in beta some problems may occur, you will have to update your files regularly.

To find players join the new CnCNet IRC; #cncnet at irc.freenode.net Visit our forums and website for the latest info!

What is CnCNet
CnCNet is an open source unofficial (as in not supported by EA) service created by Command & Conquer fans. This service allows you to play Command & Conquer, Red Alert and Tiberian Sun online through the network functions of the games.

CnCNet allows you to play "network" games over the Internet. CnCNet uses peer to peer (p2p) technology to connect games on CnCNet together. For games to be smooth we recommend that you play with players on your own continent, but if you don't mind some lag a European player can play with a US player. But try to avoid extremes as a Canadian player playing with someone from New Zealand, because that will have extreme lag! So basically the closer the players are the better.


Read the rest at What is CnCNet? Edited by Tore

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