Everything posted by Zero0Judgment
Hello, Maybe I done some mod mistake which I dont found myself in "AImd.ini". Firstly, Im using C&C AI Editor. Secondly, When I'm using standard "AImd.ini" It's work perfectly fine. The Prob : I done Task Force,Script,Team for All Flags(Sov,All,Yur). Well I don't finish all the Trigger yet, but at least I done the Allied Flag. So I tried it (using "LaunchBase") on the game. All the AI uses Allied Flag Nation cause like I said only done all on Allied Flag. On the game, They DIDN'T PRODUCE/CREATE ANY unit except Chrono Miner [No infantry, No Vechile. Only Chrono Miner(Harvester)] Thanks for your time. I really hope your help! Cause Any other mod, I dont like them especially adding a new unit. [This is my VERY FIRST modding anyway] Added : My Really Concern was in the 'Trigger' types Which make the Mod didnt work.
Never Mind I figure it out. Thanks for letting me to post this. I remember something when I read on another question. Its not the same problem, but Once I work out the answer from member and developer, I try to see on my AIMD.Ini. And I done fixing Thanks Guys. [Closed] (Maybe)
Some Example on Easy, Medium, Brutal at the Trigger. Pls Help. Maybe done some mistake. Allied Basic Attack Easy: Primary Team : Allied Basic Attack Easy (Consist : 9 Grizzlies) Support Team : None Side : Allies Owner: All Tech Level : 2 (I saw on Rulesmd.ini that Grizzlies tech level 2) Trigger When : Enemy has at least AMOUNT of credits Tech Type : None Operator : Greater than or equal to Amount : 0 Initial Weight : 100 Min. Weight : 50, Max : 100 Available on Easy : yes Available on Medium : no, Hard :no Available on Skrishmis : yes Used in base defense : no Medium attack (contain 15 grizzlies): Primary Team : Allied Basic Attack Medium Available on Easy : no Available on Medium : yes, Hard :no Available on Skrishmis : yes Brutal attack (contain 25 grizzlies): Primary Team : Allied Basic Attack Brutal Available on Easy : no Available on Medium : no, Hard : yes Available on Skrishmis : yes Another Question : And I want to ask which I dont fully understand about this : Trigger when, Tech Type, Operator, Amount. What It written : Trigger when AI owns AMOUNT of TECH TYPES, Tech Type : Allied Battle Lab Operator : Greater than or equal to Amount : 1 Means (What I know right now) : This will be trigger when AI has Allied Battle Lab on it base which is greater or equal to 1 Battle Lab (in the least) is it right?