BoMbFuNk.Mc
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Everything posted by BoMbFuNk.Mc
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Right first off, in my short tutorial, your not cloning a unit. You are getting another unit from somewhere else like, the King Raptor. Replacing the original Raptor with it. Also i expect everyone to know how to guide themselves around the left bar strings. The things i put in brackets represent stuff for beginners, for which i replaced the superweapon general's Raptor, for the Air force General's King raptor :] (goes great with Aura Alpha) Clone 1. Go to the object you want to clone in the edit tree. Now go to the "parent" of this entry which shows a list of objects on the right if you select it. Find your object in there and select it. 2. On the bottom, select the clone button. 3. Name cloned object. (i named mine 'SupW_AmericaKingRaptor') 4. Your cloned object will come out of a place like Barracks etc. so, go to the Barracks for example, and select and copy the name under 'object' (do the same, but the name your looking for will be SupW_AmericaAirfield which is under General>Superweapon.) 5. Now, Paste the name from where the object comes out of, barracks for example, paste it into the cloned object's prerequisites (paste it into your cloned object's prerequisites which your cloned object was named 'SupW_AmericaKingRaptor') Command Button 1. select your clone, under 'object' copy its name. 2. open up the Command Button string and look up the original of the clone (this will be called 'AirF_Command_ConstructAmericaJetRaptor') 3. Clone it just like you did with the object, you do this by going to the 'parent' directory again. 4. give it a name (call it 'SupW_Command_ConstructAmericaKingRaptor') 5. go look for it, it's in the string you are in now. 6. click on it, right click on 'object' and click paste. this will now put in what your cloned object name is. 7. copy the command button's name, its the very top one. (this should be called 'SupW_Command_ConstructAmericaKingRaptor' if you've followed me correctly) Command Set 1. select the command set which responds to your unit, like an infantry unit comes out of the barracks (this will be 'SupW_AmericaAirfieldCommandSet' in our case) 2. where i told you to copy the command button's name you need to paste it into one of those boxes you see, an empty one maybe (in our case, it wont be empty, you must paste it over the top of the one in box '1') Course this has other applications. if, for example, you wanted to add a new building. you would do exactly the same. BUT you must clone the original command Sets in order to add infantry to a barracks. Right that's a small tutorial to me, i hope it made sence to beginners at this sort of editing, it took me quite some time to interpret koen and theiry's guide, but thats basically where i got this from. Yeah and a note to everyone who reads this, say i wanted to use a king raptor on a super weapon general, i would change the name from 'AirF_blah' to 'SupW_blah2'. Thanx guys, and hopfully this guide will be made obsolite when Koen finishes his editer :] [edit by Koen]Updated cloning for beta 2+ series behavior, with the new buttons and an image[/edit] edited it to make me seem older then when i first wrote, spelling mistakes grammer puncuation. its all important to get your point across.
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carpet bombing eh... let me have a go at this, and ill get back to you m8 Edit #1 I had a go like i said i would, and i got as far as making the science in the 'purchase science' bit. Then the command button appeared into my command set (the command centre) the only problem for me seems to be acually placing the bombing, because i can acually select the button, and it has the special carpet bombing cursor, it just wont place though. Edit #2 errr I think Koen or someone else should have a say in this, ive gave it a shot and i just dont know why i cant place the carpet bomb... ive had this problem before when i created a seperate para drop for USA.. it was full of missile defenders and 2 pathfinders. :] but still it didnt work
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if you cant see it, and you cant select it, how do you even know its there?
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that means you've made a command button, but not a command set. what i suggest is that you find the acual demo trap from the command buttons its named 'command_constructGLADemoTrap' copy its name and paste into one of the many jarmen kell's. ima just test this out for myself to see if im correct.. [update] i just cheaked it out, i saw that you have the botton image there, but there was no possible way to highlight it and place it. [update] think someone else should help this guy out, ive done all i can here :x
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sorry fi this is wrogn forum but i need help
BoMbFuNk.Mc replied to buddman3's topic in TibEd Technical Support
was your post nessessary? unless you were stating the fact you did wish to help? -
he has 1.6 for red alert 2. and he's too busy to do that. maybe if he reads your post, he might think of it.
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i have had this game since it came out really, no problems seeing as i've had generals, this one worked fine. until now. my problem is the game itself, i run it on the lowest reg, lowest 3d stuff and that as low as it can go basically. but when in-game at the start my pc is quite fast, then later in the game, about 2-3 enemy AI defeated, my game starts to slow down and skip when scroling. i do not know what is causeing this, at first i thought it was that new patch from EA online thingy, so i roled back the game to before the patch, i still had the same problem. i then thought the game must be currupted, so i then un-installed both general's games, and then installed them once more, and still the problem persists on generals zero-hour. my spec is as follows: AMD athlon XP 2000+ 1.67 GHz 512 MB of RAM 38.2 GMG Hard drive 52 Speed CD drive Geforce4 MX440 64 MB DirectX version 9.0b please can you reply to my message stating the solution to it :] thanx :]
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can anyone help me, im trying to get the super weapon general's commanche to have the stealth upgrade. ive tried cloning the air force general's stealth commanche renaming it SupW_???? and that. then doing the prequists, command buttons/set. then you need to do the stealth button which you need to clone in the upgrades then do the command button/set. i tried it out and all i got is an error. help is apreciated.
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i know your busy with making a good editor for BFME and all but, i cant seem to edit anything on the tibed mod beta 3 when i tried to right-click on an object in order to clone it, i dont seem to get the option to do so anymore.
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quite simply, youve typed in something that wont compute with generals engine. its like putting 5 star in a 4 star car engine. anyways, im afraid that the only way to stop it from doing that, is to start from scratch. what i do is write down technicly what ive done as i go along, making sure there's no loops or leaks in what im doing
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say what country is it, America? we dont have transportation strikes here, we have fireman strikes and postman strikes in lil olde England
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i have an idea, instead of there being a 'infantry armor' there should be specific armors like 'SupW_ColBurton armor' cause id like to have double armor on all the SupW units etc. and then every armor in the game would double... bummer
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38231 days is about 104 years. In the unlikely event he lives that long I dont think he would be playing games anymore. meh
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error message i just got when i did as that guy said to uhm 'load saved Generals Zero Hour game then quit it, and go on and start a new game' he said that it would be fixed, well it was going more smoother than ive seen in a while, but it does not fix my problem, it infact crashed my game to desktop heres my error 'You have encountered a serious error. Serious errors can be caused by many things including viruses, overheated hardware and hardware that does not meet the minimum specifications for the game. Please visit the forums at www.generals.ea.com for suggested courses of action or consult your manual for Technical Support contact information.' thats the error, i still have the same specs as a couple post down
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i had that, i always thought that i edited too many objects and it couldnt handel it all
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n1 koen im testing out the Beta now
BoMbFuNk.Mc replied to BoMbFuNk.Mc's topic in TibEd Technical Support
yay it works :] -
ill edit this post to show how i am getting along with it etc. i have windows XP i hope it doesnt mess up my PC
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n1 koen im testing out the Beta now
BoMbFuNk.Mc replied to BoMbFuNk.Mc's topic in TibEd Technical Support
cool :] uhm, i did edit that post... anyways i did a few changes (all of it was halving the time it takes to build an object and halving the cost of the object all on the 'SupW General' whats wrong is when i press 'add changes to game' or what ev. i load up generals mod selecter and it gives me a ncie error saying the mod i just made will not work -
you will live that long numskull and the other thing, yeah, when you open tibed 2, you get a pop-up with the two icons, C&C generals, and Zero Hour respectively. UNDERNETH those two icons is a directory. it has been put on DEFAULT obviously, you havnt properly directed your .exe for generals, or zero hour. thats why you get the error!
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i think koen has updated tibed without telling us
BoMbFuNk.Mc posted a topic in TibEd Technical Support
or im just so stupid that i downloaded an old copy of tibed2... -
i think koen has updated tibed without telling us
BoMbFuNk.Mc replied to BoMbFuNk.Mc's topic in TibEd Technical Support
im here to test it -
this was ages ago koen, dont need to look into it, as i explained on my reply to my message below, im an idiot!
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i asked koen to look into something i have found all over Tibed2's cody stuff its mainly the prerequisites: i would like to know if anyone else can see that when say, you want to clone something like.. the Infantry Generals Black Lotus and you want to swap it with the Tank Generals Black Lotus, does anyone notice the prerequisites? you can only change one prerequisites, but for a black lotus, there are two prerequisites, and you can only edit one which is acually the barracks (thats where lotus comes from anyway) uh, has anyone got any idea how to get around this, or does everyone here already know of this problem and can find a way around it? thanx any ideas will be apreciated
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i think koen has updated tibed without telling us
BoMbFuNk.Mc replied to BoMbFuNk.Mc's topic in TibEd Technical Support
good to know this place is back online :] yea i was frustrated that i didnt have the latest and it's been a month of posting 'how the hell do i do this' after another but im alright now, hopfully you can forgive me -
oh well.. if you find out how.. i may put my own handsom face on that col.burton in all my own mods sweet sweet victory
