Rider
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Everything posted by Rider
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Pinball is for old folks, my old man plays it... so that's enough said. - C&C RA2 & YR - Renegade - Unreal Tournament - Quake2 - Duke Nukem 3D (Oldschool RULEZ!!) - RPG Maker (not a game, but present nonetheless) - Cube-A-gotchi (my own creation) - Serious Sam
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And all that caused by a simple remark! Wow, you people are too easy to manipulate Anyway, I have never said anything bad about the GameCube. In fact, I think it 0wns, it's the only Console I EVER bought, and still I have way too much fun with it. If they'd release C&C on the GameCube then that's "Giving credit where credit is due" though a more Nintendoy style C&C would be cool too... "Mario reporting..."
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Important Topic In LiveWire Forum - AOL Users Please Read
Rider replied to Sonic's topic in Off-Topic Discussion
I hate AOL, it's always: Enter our site HERE! (Big flashy banner thing) Or click here for AOL users... It's like AOL isn't part of the internet, it's the little boy trying to keep up with the big men! So... TAKE THAT AOL, I'm ready for anything you can throw at me... even... a lawsuit! [/ridiculous rant] -
I... don't... believe it... I changed the Teleporter to YES, and now it works like a charm! I'm about to test the ART thing so I'll update when I'm done... Well, Koen. I know what they say about constructive criticism... so here goes. I just uninstalled Red Alert2 and TibEd. I'll reinstall both later, and it's because of a few minor bugs that formed 1 giant insect. Bug1: The fact that, when you create a new entry, copied from an older one, TibEd shows that you selected the new one, while in fact you're editting the old one. Bug2: Some cross mixing with the entries that you pointed out before makes entries from 1 "unit" overlap another one and... one big mess. Bug3: If you have just copied a unit and you select a few random others to undo Bug1, and you remove the original, the copy goes down with it. Bug4: When you rename the HEAD of a unit in the "manual" mode, it naturally can't find the original one, thus making a new, empty one. However, the name you just created vanishes and gets lost if you accidentally save or make important additions. Needless to say I have removed my MOD template (.SUN or whatever it was) and soon I am working on my "golden oldie" the YR MOD NTAU! With wich you can assist me. for now I bid you goodbye, and I hope that you will fix the nastynesses
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altough I was not alive in the 60s it would be awesome to have them back. Streakers, *happy* people, flower power, peacesign, massive orgies, yeah bring on the 60s! Oh, and Koen, whatever happened to your old forums... they where allright... right?
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me too, I guess that's why I'm not the Admin eh?
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Let's raid! W00t, anyway... why not release one on GameCube? err... nevermind oh and btw, it needs 1 more rank. Before you become an actual Cadet, you're supposed to be a Civvie first
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This all sounds great and stuff... buteh... when will you add support for the AI.ini? and I think you should be able to have one of your "projects" loaded (you know the .TIB files) and at the same time load in any differences from INI files, thus you can edit an INI file manually and keep your settings when you want to edit stuff with Tibed again.
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So.... can non-moderators figure out their membernumbers? If so then how, it WOULD help alot if people could figure these things out for themselves... and from others I guess this could be one of those things you joke about forever.... that was until I made that remark NEway, Koen, I recognize what you're telling me there, I too am slightly obsessed by post count numbers, usually I'm usefull or asking usefull questions in the beginning, but later on it get's crappy. just take a look at: http://dynamic.gamespy.com/~starcontrol/board/YaBB.pl and you'll know. My nick is Rider there too. So what's my membernumber?
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WHich was the better side??
Rider replied to ruthless.com's topic in Command & Conquer / Covert Operations
Unfortunatly for you, the allied gun turret almost costs half of what a tesla coil costs, and 2 turrets can 0wn a Tesla. I agree that the chronosphere was useless, but then again, why build it if it is? Most of the allies defenses are WAY cheaper then the soviets' as are the units and such. Meaning that with the allies you can build a successfull tankrush sooner then one with the soviets. As this apears to be one of the only successfull tactic in RA. as for the ships. They kick ass. Most skirmish maps have water in them or water surrounding them making a cordon of Cruisers ideal for stopping the enemy's rushes or blowing their base to scrap metal. It actually depends on how you use them, then again, I AM a proffessional RA player -
Most definitly TiberianDawn, played it since I was about 5 yrs old then... I just love showing off how young I started ;D
