Valherran
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Everything posted by Valherran
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I was browsing through the editor to see what I could modify, and I noticed that TibEd does not have the option to make Inf/Veh/Building regenerate to half HP like a Mammoth Tank or Harvester. There was an editor I used way back in the day on the original game to do that, but is now gone. I am kind of surprised I did not see it on the TibEd editor. If anyone one knows how to get that implemented, please tell me how, thank you.
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IIRC, the Gunboat patrol was a map trigger, was it not? Same with the Hovercrafts, they are not a useable unit due to it being on the water, so it uses a map trigger to bring in other units and go away.
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Well, seeing as how the regeneration is not a togglable option as it is only belonging to 1 unit, it probably has it's own command line that was not meant to be put on anything else. I KNOW I have done this somewhere, and that editor in the pic looks like the one I used a long time ago... What does it take to figure out what those unkown variables do exactly?
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What is that command line underneath the ownership of the Mammoth Tank?
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If I had more time to look for that missing editor I would send it to you. It had ALOT of opions to mess with, and the regeneration to half health on any unit or structure was one of them. Edit: Nevermind, I think Enker-Zan found it for me, but I do not have a system that runs the original C&C 95. This editor is old as hell, but the code for the regeneration may be in there, along with other stuff that may have not been found. Here is a link to it if you want to take a look: http://www.cheaters-heaven.com/component/cheaters/2773/PC/command-and-conquer-editor-v14-allows.html
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1 week and no reply? Where is everyone? O.o
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Topic and description say it all, what would it take? God knows when EA will get off their butts and give us the SDK for real.
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What Would It Take To Create...
Valherran replied to Valherran's topic in Tiberium Wars / Kane's Wrath
I had another thought...What would it take to convert the existing Tiberian Wars SDK into a Kane's Wrath SDK? Wouldn't it just involve inputing all the new units/structures/Powers into the old SDK? -
I heard they are making this game horrible so they can just end Command & Conquer entirely, because the game doesn't sell and get good enough rating that they want, they are going to scrap it. I for one am pissed about that if it is true...
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My Favorite is the Nod Buggy, do not underestimate that little bastard, I have taken out many a vehicle with it! :lol:
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Hell to the NO! That game sucked ass from a straw!
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Me like Purifier LONG time...
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I always loved CABAL's Cyborgs, Marked of Kane is my vote.
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What Would It Take To Create...
Valherran replied to Valherran's topic in Tiberium Wars / Kane's Wrath
Any way to form a petition or something to get these guys to release one? We all need it badly... -
Testing TibEd 2 for C&C3: download in here
Valherran replied to Koen's topic in TibEd Technical Support
I have had this happen to me also, for some reason it just comes and goes, and i have no idea why... -
No try to clone or make new units, you cant set them to be built by the designated building you selected, it just wont pop up on your construction tab.
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Hi, its me again, ive been messing around with TibEd 1 periodically and i am getting annoyed that half my changes to Emperor are not working, such as adding buildings and units to the tech trees for skirmish and swaping out sounds for gunfire and movement sounds of tanks, if you can help that would be great thanks! P.S. For the longest time i have stared at that register button for TibEd, and for the longest time i have been poor, now i have money, so tell me, if i register it and get an unlock code...what do i get out of it?
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Hmmm, have you tryed reisntalling BOTH programs? Generally the "changes not being made" part is the cause one of the programs being lame, so just try that for now and will go from there. That is unless Koen has an alternative.
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Testing TibEd 2 for C&C3: download in here
Valherran replied to Koen's topic in TibEd Technical Support
All on you Koen, i dont mind either way. -
Testing TibEd 2 for C&C3: download in here
Valherran replied to Koen's topic in TibEd Technical Support
-I would prefer if ns0 was gone, i get tired of looking at it becasue it throws off my reading, but thats just me. -Not entirely sure onhow to improve that, id have to mess with it more. -
Testing TibEd 2 for C&C3: download in here
Valherran replied to Koen's topic in TibEd Technical Support
I'll have a go at this also, and report anything wrong with it as well. -
Yay that 3rd bug is fixed!
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Nice, DL right now.
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C&C 3 is a must, Cant wait for Dune2000 update. What would be funny as hell is if you try and make an editor for D&D Dragonshard! :lol:
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Missing OCL editor in Tibed Beta 4a build 100
Valherran replied to 43de's topic in TibEd Technical Support
yeah i had this before, not very common though.