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Doctor Destiny

Retired Staff
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Everything posted by Doctor Destiny

  1. Doctor Destiny

    XCC Mixer Problem

    Select image 0000.pcx, right click and choose copy as SHP(TS). Simple as that.
  2. Doctor Destiny

    One Question

    Not true. You can have voxel strucutres.
  3. Doctor Destiny

    spy plane and paratroop shoot problem

    Immune=yes Nothing will fire at it, nor can it take any damage.
  4. Doctor Destiny

    One Question

    Have fun with this as this one of the hardest things in modding. I wrote something about this topic so go find it.
  5. Doctor Destiny

    Crazy ivans usefullness any idea's?

    Stinger, those would make Ivan too good. He's needs some improvements but not so that he's unbalanced. He needs no disgusing or hijacking abilities. Then you're just making him a lame ass Allied unit.
  6. Doctor Destiny

    AI reprogramming

    What do you mean? Oh by the way, NEVER duplicate hex codes. You will error out before the game even begins.
  7. Doctor Destiny

    veins...

    Vein logic is gone. Cannot be enabled by any means. Play Tiberian Sun if you must have veins. There are no workarounds, nothing.
  8. Doctor Destiny

    Nuke

    Change CMIslWarhead=CMISLWH to CMislWarhead=NUKE. The shockwave is easy. CellSpread=10 and PercentAtMax for dispersal of damage. Use ShakeXHi, ShakeXLo, ShakeYHi and ShakeYLo for a nice effect as well.
  9. Doctor Destiny

    Crazy ivans usefullness any idea's?

    Improving Crazy Ivan: - better armor - better speed - auto detonation on bombs - shorter fuse time - uncrushable - non suicidal in an IFV
  10. Doctor Destiny

    Crazy ivans usefullness any idea's?

    What are you asking? I don't think I understand waht you want?
  11. Doctor Destiny

    Smoking Rocketeers

    You will need to use PSP or something similar to edit the SHP. TibEd cannot edit any graphics.
  12. Yeah, simple as that.
  13. Doctor Destiny

    New units will No More Veteran Why?

    That's also true. When making a list, NEVER use spaces. Hell, never use spaces in the files for anything except the Name= line.
  14. Doctor Destiny

    AI reprogramming

    You can have whatever as long as it's the same number of characters as one that exists and as long as you have the -G on the end of it.
  15. Doctor Destiny

    AI reprogramming

    I use the guide as a refernce point. Like I said before, I understand how the AI file works but I'm still learning more and more about it.
  16. Doctor Destiny

    RA2: adding a mod to a map

    You can add new units but not new units that need art. You can clone units all day long until you reach 100 but you can have a new unit with different abilities so long as those abilities do not need new art.
  17. Doctor Destiny

    New units will No More Veteran Why?

    Err, it can't be a limit. I've had about 50 in the same list before. You have to make sure the identifier you have for your unit matches the letters you have for the veteran unit. IE: Your unit is [E7]; it should also say E7 in the VeteranInfantry= line. There are only three for this. VerteranInfantry for infantry, VeteranUnits for armor AND naval units and VeteranAircraft for aircraft types.
  18. Doctor Destiny

    Super Weapons

    No, Muatation affects everyone. Cannot be reversed.
  19. Doctor Destiny

    saving mods to maps

    Say that again. I don't even know what you're asking.
  20. Doctor Destiny

    Super Weapons

    Do not use Mutation with tanks. You'll get an error. You can mutate other infantry. Just change the AnimToInfantry=BRUTE line to AnimToInfantry=whatever you want.
  21. Doctor Destiny

    get yuri the f' out!

    The Allies need no beefing up. They're fine.
  22. Doctor Destiny

    AI reprogramming

    Oh come now. The AI isn't THAT hard.
  23. Doctor Destiny

    Super Weapons

    Except with the Chronosphere, you can make it attack. Same with the Iron Curtain. Certain effects are hardcoded. Infantry death happens to be one of them.
  24. Doctor Destiny

    Super Weapons

    No, the Iron Curtain superweapon is hardcoded. At least I think it is anyway.
  25. Doctor Destiny

    Super Weapons

    You can do just about anything if you REPLACE a superweapon. It's all in the images and how you set up the art. The art file can attach a warhead and damage to an animation. I've made an Ion Cannon, Meteor Storm, Rocket Storm, Scud Storm, Multi Missile and quite a few other superweapons. It's all in the art.
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