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Everything posted by Doctor Destiny
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Please, someone tell me how you added NEW art to maps. I'd love to be enlightened. The Psi Commdando's id tag is PTROOP so you can make a Psi-Corps Trooper in maps with no problem. That one I will give you. I, however, will not give you CPLANE, FORTRESS or PHAL as none of those have an art entry id tag. Then again, I don't use that piece of crap TibEd. So, someone, go ahead and explain the process of completing the impossible.
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Right but in rules mind you.
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Wroking on the Ai is very difficult. Easily understood but very hard to edit effectively. Use Deezire's tutorials to gain a very good understanding of the AI file.
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I win? Sweet! What do I win?
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No, cannot be done. The enemy will be able to detect the owner. Mirage logic only works with terrain objects. End of story.
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Can't be done. End of story.
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TurretSpins=yes
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@Dan: Make a new structure. The game has a hard time replacing existing stuff. It won't look for the new files. It'll use most of the old ones. Use [NAVATS] as your header and naming conventions. And to avoid further problems, make sure you have NewTheater=no set in the art of the structure. That way you can simply have the generic and snow and be done with the structure. Also, did you successfully remove Yuri then? If you did, then conceivably we could use the Civ side or Special side in Multiplayer.
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Right, you had Image= in the entry. That looks for an art entry. FORTRESS does not have an art entry to go along with it. It cannot be added without an edited art file. Right, I am anti-TibEd. I have seen what it does to files. It royally ****s them up and you can't do nearly half of the sweet effects in TibEd as you can do with the files themselves. You will never permanently screw up your game with the INIs themselves. Simply remove them and it's back to normal for RA2/YR. I don't visit the TibEd forums. I just answer editing questions. That's why I'm here and that's why I'm the webmaster of the Editing Source. Don't you just love n00b maps? I prefer a good mod to a mod map. Modded maps are very limited in what you can do. Though they don't affect the other maps, it's still limited. That would be the only conceivable plus to a mod map. If you want, just send your friend a copy of the mod you have and you'll be able to play. What are you trying to do? If it's add a new unit with no corresponding art entry and no Image tag in the rules of it, then you're out of luck. It cannot be done unless you edit the art file. I also suggest learning the files. They're not that hard.
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So is China a separate side or did you move Yuri to the Soviet side? You need to have ls800yuri.shp and yrii.pcx to replace Yuri's stuff with Chinese stuff.
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Dan, who are you replacing and I'll tell you what files you need.
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That only occurs when using TibEd. TibEd made an art entry and put it on the map. FA2 doesn't include art entries in the map file. It simply won't do it. You had an art file in there. You simply cannot make a new unit with no art entry and expect it to function. The game will crash out. I know this from personal experience. Show me a screenshot, but I know what's true and what isn't. I may not do maps but I do have a lot of knowledge.
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Good. I was just making a fool out of that guest.
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There's a problem Dan. Structures cannont hold vehicles. They won't go in or they will just attack it. I doubt your idea would work.
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Vein logic was removed. It cannot work in RA2/YR. Don't try. It's already been confirmed as impossible.
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Err, probably not able to be done. That seems more comples than FA2/RA2 would like.
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If that's not working, you'll have to add the smoke to the Rocketeer image itself. You will have to edit the SHP.
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That's half true. You can't have new art for a map. You can clone stuff but you can't have new art. You can also use the unused entries for the Howitzer and the Hind. Those are the only 2 unused units that will work. PHAL and FORTRESS will not. They need an art entry to function.
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Only done by map triggers. There's a tutorial at the Editing Source.
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Just replace Yuri's flag with the China flag. Find Yuri's country entry and change Side=ThirdSide to Side=Nod. Actually, the Black Guard would cool to see. I don't think I've ever seen that done before. It would be sweet. Veteran everything. W00t!
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Hmmm, that's odd. Maybe that doesn't work for infantry. The only other way would be to add the smoke to the infantry itself.
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Sorry to burst your bubble but cannot be done. Spot Tower logic was removed.
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Replace Yuri with a new side. It would be fun.
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Technically you can't add new units to maps. What you can do is make a cloned unit. It won't have a CSF entry but that's not a problem. Stop using TibEd. There's so much more you can do with the files. Like add a new unit, and put it in a map for instance....
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If you have any decent mental thought processes, you can determine how to do it yourself. I did explain it somewhere else so go look there if you need to know. EDIT: Well Mr. Guest, what do you call this? Looks like an explanation to me.
